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Cocos2d-x: SimpleAudioEngine Class Reference

    https://docs.cocos2d-x.org/api-ref/cplusplus/v3x/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    Offers a very simple interface to play background music & sound effects. Note Make sure to call SimpleAudioEngine::end() when the sound engine is not needed anymore to release allocated resources. Member Function Documentation. ... Generated on Mon May 21 2018 23:54:03 for Cocos2d-x by 1.8.8 ...

cocos2d-x: SimpleAudioEngine Class Reference

    https://cocos2d-x.org/reference/native-cpp/V3.2/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    Detailed Description. Offers a VERY simple interface to play background music & sound effects. Note. Make sure to call SimpleAudioEngine::end () when the sound engine is not needed anymore to release allocated resources.

Cocos2d-x: SimpleAudioEngine Class Reference

    https://docs.cocos2d-x.org/api-ref/cplusplus/V3.10/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    Offers a very simple interface to play background music & sound effects. ... when the sound engine is not needed anymore to release allocated resources. Member Function Documentation. static SimpleAudioEngine* ... Generated on Wed May 11 2016 19:08:42 for Cocos2d-x by 1.8.8 ...

cocos2d-x: SimpleAudioEngine Class Reference

    https://cocos2d-x.org/reference/native-cpp/V3.0alpha0/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    cocos2d-x: SimpleAudioEngine Class Reference. cocos2d-x. Offers a VERY simple interface to play background music & sound effects. More... #include <SimpleAudioEngine.h>.

cocos2d-x: SimpleAudioEngine Class Reference

    https://docs.cocos2d-x.org/api-ref/cplusplus/V2.2.6/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    The path of the background music file,or the FileName of T_SoundResInfo. void preloadEffect. (. const char *. pszFilePath. ) preload a compressed audio file. the compressed audio will be decode to wave, then write into an internal buffer in SimpleaudioEngine. var preloadEffect.

cocos2d-x: AudioEngine Class Reference

    https://cocos2d-x.org/reference/native-cpp/V3.5/d0/d75/classcocos2d_1_1experimental_1_1_audio_engine.html
    The duration of an audio instance. Gets the maximum number of simultaneous audio instance of AudioEngine. Gets the maximum number of simultaneous audio instance of AudioEngine. Gets the audio profile by id of audio instance. An audioID …

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