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xaudio2 and openal - General and Gameplay Programming ...

    https://www.gamedev.net/forums/topic/513518-xaudio2-and-openal/#:~:text=It%20uses%20a%20much%20more%20data%20%27pull%27%20style,and%20now%20use%20XAudio2.%20%5Bsize%3D1%5DVisit%20my%20website%2C%20rawrrawr.com
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c++ - XAudio2 vs. OpenAL volume - Stack Overflow

    https://stackoverflow.com/questions/57309237/xaudio2-vs-openal-volume
    XAudio2 vs. OpenAL volume. Ask Question Asked 2 years, 5 months ago. Active 1 year, 8 months ago. Viewed 877 times 1 1. I'm writing a piece of audio wrapper code in C++, to have an abstract API over XAudio2 and OpenAL (and some more later on). Everything works just fine, I have the system up and running, providing almost the same audio.

DirectSound vs OpenAL vs XAudio - what is the difference ...

    https://www.beamng.com/threads/directsound-vs-openal-vs-xaudio-what-is-the-difference.4516/
    After trying the tech demo, I decided to buy the game, and after I went to the options menu, I noticed "Audio Provider" option. In the drop-down list there's a DirectSound, Null, OpenAL and XAudio in it. Obviously "Null" will simply not render any sound, possibly granting some extra FPS due to no CPU usage due to sound playback (hopefully), but ...

Openal vs XAudio2. Whats the difference? :: Serious Sam ...

    https://steamcommunity.com/app/564310/discussions/0/2592234299569294487/
    Openal vs XAudio2. Whats the difference? Just curious. < 1 1 >. Showing 1 - 1 of 1 comments. Melody ♡. View Profile View Posts. Jul 3, 2017 @ 2:52am. XAudio works better on Windows.

xaudio2 and openal - General and Gameplay Programming ...

    https://www.gamedev.net/forums/topic/513518-xaudio2-and-openal/
    It uses a much more data 'pull' style of interface, while OpenAL draws much of its API design from a primarily data push style. For this reason, among others, I found OpenAL to be very difficult and unintuitive to use, and now use XAudio2. Cancel. …

Openal vs XAudio2. Whats the difference? :: Serious Sam ...

    https://steamcommunity.com/app/564310/discussions/0/2592234299569294487/?l=spanish
    Openal vs XAudio2. Whats the difference? Just curious. < 1 1 >. Mostrando 1 - 1 de 1 comentarios. Melody ♡. Ver perfil Ver mensajes. 3 JUL 2017 a …

OpenAL: Cross Platform 3D Audio

    http://www.openal.org/
    OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large ...

What's the best cross-platform audio lib these days? Is ...

    https://www.reddit.com/r/gamedev/comments/4wlp2n/whats_the_best_crossplatform_audio_lib_these_days/
    I've always used openal soft as it works cross platform and is open source. I'm interested to look at the alternatives as long as they meet my criteria above. It's very easy to use if you just wanna play sounds in a 3d or 2d environment with maybe some effects like …

Game audio - what API to use? And what happened to …

    https://www.reddit.com/r/gamedev/comments/1r361w/game_audio_what_api_to_use_and_what_happened_to/
    Apparently openal.org has been the "official" site, for some time (according to wikipedia). Except the domain expired a few weeks ago, and hasn't been renewed. If Creative still has OpenAL stuff, google can't find it - and all the links from the wikipedia article seem dead. There are still a few implementations around, but not having anyone in charge seems like it's going to stagnate, …

android - AAudio or OpenSL - Stack Overflow

    https://stackoverflow.com/questions/43754910/aaudio-or-opensl
    OpenSL ES. OpenSL is supported by devices starting from Android 2.3 (Gingerbread). However, the fast mixer for OpenSL (high performance audio) is available since Android 4.2 (or 4.3?), and is not natively supported by all devices.

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