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iOS Programming: OpenAL on iOS - Blogger

    https://ohno789.blogspot.com/2013/08/openal-on-ios.html#:~:text=%20Here%20are%20the%2012%20steps%20you%20need,a%20buffer%20to%20a%20sound%20source%20More%20
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openAL sound on the iPhone | benbritten.com

    http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/
    First: you need to open the file in a nice audio-friendly way. // get the full path of the file NSString* fileName = [ [NSBundle mainBundle] pathForResource:@"neatoEffect" ofType:@"caf"]; // first, open the file AudioFileID fileID = [self openAudioFile:fileName];

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    An audio session is an intermediary between your application and iOS. Each iPhone application has exactly one audio session. You configure it to express your application’s audio intentions. To start, you answer some questions about …

iphone - Is it possible to 'duck' an AudioSession whilst ...

    https://stackoverflow.com/questions/15602922/is-it-possible-to-duck-an-audiosession-whilst-using-openal
    Does anybody know if this is possible? I have my audio session and OpenAL set-up like so: // Allow their music to play in the background AudioSessionInitialize(NULL, NULL, openALInterruptionListe...

iOS Programming: OpenAL on iOS - Blogger

    https://ohno789.blogspot.com/2013/08/openal-on-ios.html
    Here are the 12 steps you need to not only play audio samples, but get the most out of OpenAL: Set up an Audio Session Open a device Create and activate a context Generate sound sources Manage a collection of sources Open your audio data files Transfer your audio data to a buffer Generate data ...

restarting openAL after application interruption on the iPhone

    http://benbritten.com/2009/02/02/restarting-openal-after-application-interruption-on-the-iphone/comment-page-1/
    Basically the same thing in reverse, but with one added twist: you have to re-register your audio session category: // Reset audio session UInt32 category = kAudioSessionCategory_AmbientSound; AudioSessionSetProperty ( kAudioSessionProperty_AudioCategory, sizeof (category), &category ); // Reactivate the current …

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