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The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2.You can optionally add a custom …

Configuring Audio, Video Input and Output devices - iOS 3 ...

    https://www.twilio.com/docs/video/ios-v3-configuring-audio-video-inputs-and-outputs
    Advanced iOS SDK Topics. Video Source APIs Configuring Audio, Video Input and Output devices Using Twilio Video side by side with WebRTC Advanced Android SDK Topics. Configuring Audio, Video Input and Output devices Insights, Troubleshooting, and Diagnostics. Video Insights Video Log Analyzer API

Audio Input and Audio Output Enable But Not Work iOS ...

    https://github.com/aws/amazon-chime-sdk-js/issues/1842
    Audio Input and Audio Output Enable But Not Work iOS Safari Devices #1842. Closed thaithanhdhv opened this issue Dec 1, 2021 · 24 comments ... SDK version: 2.23.0 IOS: 15; The text was updated successfully, but these errors were …

Audio - Apple Developer

    https://developer.apple.com/audio/
    Audio Unit SDK MIDI Communicate with MIDI (Musical Instrument Digital Interface) devices such as hardware keyboards and synthesizers. Documentation Core MIDI APIs Enabling USB Audio and MIDI for iOS Adding Bluetooth LE MIDI Support Bluetooth LE MIDI Specification Sample Code Publishing and Discovering MIDI Capabilities Designing Audio Experiences

Select an audio input device with the Speech SDK - Azure ...

    https://docs.microsoft.com/en-us/azure/cognitive-services/speech-service/how-to-select-audio-input-devices
    Version 1.3.0 of the Speech SDK introduces an API to select the audio input. This article describes how to obtain the IDs of the audio devices connected to a system. These IDs can then be used in the Speech SDK. You configure the audio device through the AudioConfig object: audioConfig = AudioConfig.FromMicrophoneInput("<device id>");

Audio Input Selection - iOS Developer

    https://ios-developer.net/iphone-ipad-programmer/development/audio/audio-input-selection
    Selecting Active Microphone Good resources. https://developer.apple.com/library/ios/qa/qa1799/_index.html Using Bluetooth Microphone For Video Recording

Audio Session Categories and Modes - Apple Developer

    https://developer.apple.com/library/archive/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/AudioSessionCategoriesandModes/AudioSessionCategoriesandModes.html
    Audio Session Categories and Modes. You specify an audio session category to express how you intend to use audio in your app. Table B-1 provides details about each of the available categories. For an explanation of how categories work, see Configuring an Audio Session. Table B-1 Audio Session category behavior. Category.

how to monitor audio input on ios using swift - example ...

    https://stackoverflow.com/questions/35929989/how-to-monitor-audio-input-on-ios-using-swift-example
    I want to write a simple app that 'does something' when the sound level at the mic reaches a certain level, showing the audio input levels for extra credit. cant find any examples in swift that get to this -- dont want to record, just monitor. have been checking out the docs on the AVFoundation classes but cant get off the ground. thanks

GitHub - AudioKit/AudioKit: Swift audio synthesis ...

    https://github.com/audiokit/audiokit/
    Select File -> Add Packages... Click the + icon on the bottom left of the Collections sidebar on the left. Choose Add Swift Package Collection from the pop-up menu. In the Add Package Collection dialog box, enter https://swiftpackageindex.com/AudioKit/collection.json as the …

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