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iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer

    Using AVAudioPlayer to play sounds in iOS ... - Javatpoint

      https://www.javatpoint.com/using-avaudioplayer-to-play-sounds-in-ios-applications
      In this tutorial, we will discuss how to play sound files added to XCode using AVAudioPlayer in the iOS app. The AVAudioPlayer object is used to play audio data from a file or buffer. The AVAudioPlayer plays data from a file or buffer. It is declared as follows. class AVAudioPlayer : …

    Tutorial: Playing Audio with AVAudioPlayer | iOS Developer ...

      http://iosdeveloperzone.com/2012/10/01/tutorial-playing-audio-with-avaudioplayer/
      Since the UI for this tutorial is a little busy and this is not, after all, a tutorial about using Interface Builder I will provide a starting point project with the UI already constructed: IDZAudioPlayerTutorial0.zip. Creating an instance of AVAudioPlayer. To use AVAudioPlayer you need to import AVFoundation.h.

    How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

      https://codewithchris.com/avaudioplayer-tutorial/
      How To Play Sounds – AVAudioPlayer Tutorial (For 2019) Adding the framework to your project. The first thing we’ll need to do is to add the AVFoundation framework to the... Adding the sound file to your project. For this demo, we’re going to need a …

    Playing Audio on iOS 10 using AVAudioPlayer - Techotopia

      https://www.techotopia.com/index.php/Playing_Audio_on_iOS_8_using_AVAudioPlayer

      AVAudioEngine Tutorial for iOS: Getting Started ...

        https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started

        How To Play Sounds Files And Manage Duration ... - Sweettutos

          https://sweettutos.com/2016/02/23/how-to-play-sounds-files-and-manage-duration-progress-avaudioplayer-tutorial/
          In this tutorial, you will play around with some sound files using the AVAudioPlayer class. You gonna see and learn how easy it is to implement playback operations and how to report playback progress within a progress view. As usual, let’s do it! I prepared a starter project that we will work on, start by downloading it here.

        How to play sounds using AVAudioPlayer - free Swift 5.4 ...

          https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
          let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = URL(fileURLWithPath: path) do { bombSoundEffect = try AVAudioPlayer(contentsOf: url) bombSoundEffect?.play() } catch { // couldn't load file :( } If you want to stop the sound, you should use its stop() method.

        iOS Programming: Record and Play Audio using …

          https://www.appcoda.com/ios-avfoundation-framework-tutorial/

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