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Using RemoteIO audio unit - A Tasty Pixel » Blog

    https://atastypixel.com/using-remoteio-audio-unit/
    Use AudioComponentInstanceNew(ourComponent, &audioUnit) to make an instance of the audio unit; Enable IO for recording and possibly playback with AudioUnitSetProperty; Describe the audio format in an AudioStreamBasicDescription structure, and apply the format using AudioUnitSetProperty; Provide a callback for recording, and …

ios - Mixer AudioUnit to RemoteIO AudioUnit - Stack …

    https://stackoverflow.com/questions/25095528/mixer-audiounit-to-remoteio-audiounit
    Really I'm using the base of Mixerhost sample, this part of code is the same. The render callback works good, everything works good, but I need to get a RemoteIO audiounit with the output of the mixer audio unit –

iOS : Write the output of a Remote IO Audio Unit to a file ...

    https://www.youtube.com/watch?v=uRC735jSii8
    iOS : Write the output of a Remote IO Audio Unit to a file offline [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : Write the out...

AVAudioSession - Audio Session APIs & The Remote IO …

    https://developer.apple.com/library/archive/qa/qa1715/_index.html
    All Audio Session APIs can block and therefore should not be used for any reason in the render logic of the Remote I/O Audio Unit. The render callback is called from a real-time thread and must return within a specific time-slice.

Superpowered iOS Audio Output without using RemoteIO Audio ...

    https://superpowered.com/superpowered-ios-audio-output-without-using-remoteio-audio-unit
    While we created the Superpowered Audio SDK to replace all of Core Audio by Apple with a better performing, better sounding and radically easier alternative audio API --- at this point in time, you may just need an easily hackable iOS audio output solution. As you might know, Core Audio's RemoteIO Audio unit with an unfortunately unfriendly API. And making RemoteIO audio unit …

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