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Essential Audio and Video Events for HTML5 - SitePoint

    https://www.sitepoint.com/essential-audio-and-video-events-for-html5/#:~:text=Essential%20Audio%20and%20Video%20Events%20for%20HTML5%201,...%203%20Timing%20Events.%20...%204%20Afterword.%20
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HTML Audio/Video DOM Reference - W3Schools

    https://www.w3schools.com/tags/ref_av_dom.asp
    30 rows

HTML Audio/Video DOM playing Event - W3Schools

    https://www.w3schools.com/Tags/av_event_playing.asp
    HTML Reference HTML by Alphabet HTML by Category HTML Browser Support HTML Attributes HTML Global Attributes HTML Events HTML Colors HTML Canvas HTML Audio/Video HTML Character Sets HTML Doctypes HTML URL Encode HTML Language Codes HTML Country Codes HTTP Messages HTTP Methods PX to EM Converter Keyboard Shortcuts

javascript - HTML5 Audio Load Event? - Stack Overflow

    https://stackoverflow.com/questions/9337300/html5-audio-load-event
    It sounds like you want the "canplaythrough" event. This fires when the browser thinks it can play the whole audio file without stopping. Try: myAudio.addEventListener('canplaythrough', soundLoaded, false); There are 7 events that fire in this order when an audio file is loaded: loadstart; durationchange; loadedmetadata; loadeddata; …

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    The Audio () constructor creates and returns a new HTMLAudioElement which can be either attached to a document for the user to interact with and/or listen to, or can be used offscreen to manage and play audio. Syntax audioObj = new Audio( url); Parameters url Optional

HTML Event Attributes - W3Schools

    https://www.w3schools.com/tags/ref_eventattributes.asp
    Events triggered by medias like videos, images and audio (applies to all HTML elements, but is most common in media elements, like <audio>, <embed>, <img>, <object>, and <video>). Tip: Look at our HTML Audio and Video DOM Reference for more information. Misc Events Previous Next

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