We have collected the most relevant information on Devtype_Waveform_Audio. Open the URLs, which are collected below, and you will find all the info you are interested in.


MCI Device Types - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-device-types
    12 rows

Device Types - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/multimedia/device-types
    MCI_DEVTYPE_WAVEFORM_AUDIO. Audio device that plays digitized waveform files. In this document, the names of device types are bold. Device-type names are used with the command-string interface. Device-type constants are used with the command-message interface.

High Level Digital Audio API - Teragon Audio

    http://midi.teragonaudio.com/tech/highaud.htm
    You also must pass mciSendCommand() the MCI_OPEN_TYPE and MCI_OPEN_TYPE_ID flags to indicate that you've set the lpstrDeviceType field to a predefined constant (MCI_DEVTYPE_WAVEFORM_AUDIO). If playing back a WAVE file, then you also need to specify the name of the WAVE file to open by setting the lpstrElementName field to point to the name …

Waveform | OBS Forums

    https://obsproject.com/forum/resources/waveform.1423/
    Waveform is a plugin for showing a (cosmetic) frequency spectrum graph of an audio source. OBS. Open Broadcaster Software ... Download Waveform_1.0.0_x86_64.zip from the release page above and extract it to the root of your OBS …

Waveform Free | digital audio workstation band editing ...

    https://www.tracktion.com/products/waveform-free
    Waveform Free is unlike any other so called Free DAW – we fully acknowledge it has more capabilities than most enthusiast producers will ever need. There are no restrictions whatsoever – unlimited track count, add popular plugins and enjoy the deeply capable feature set. Once addicted we have a perfect selection of deep dive tools available ...

mciSendCommand help - For Beginners - GameDev.net

    https://www.gamedev.net/forums/topic/321281-mcisendcommand-help/
    MCI_WAVE_OPEN_PARMS waveParams; //load the sound waveParams.lpstrDeviceType = (LPCSTR)MCI_DEVTYPE_WAVEFORM_AUDIO; waveParams.lpstrElementName="powerup.wav ...

Ultra-Fast Audio for Games and Multimedia - EDM2

    http://www.edm2.com/index.php/Ultra-Fast_Audio_for_Games_and_Multimedia
    // mix_setup informs the mixer device of the entry point // to report buffers being read or written. // we will also need to tell the mixer which media type // we will be streaming. In this case, we'll use // MCI_DEVTYPE_WAVEFORM_AUDIO, but we could use MIDI // if that's what we wish to do.

Now you know Devtype_Waveform_Audio

Now that you know Devtype_Waveform_Audio, we suggest that you familiarize yourself with information on similar questions.