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sdl_audiospec(3): Audio Specification Structure - Linux ...

    https://linux.die.net/man/3/sdl_audiospec#:~:text=The%20SDL_AudioSpec%20structure%20is%20used%20to%20describe%20the,format%2C%20samples%20and%20channels%20are%20used%20by%20SDL_LoadWAV.
    none

SDL_AudioSpec - SDL Wiki

    https://wiki.libsdl.org/SDL_AudioSpec
    SDL_AudioSpec want, have; SDL_AudioDeviceID dev; SDL_memset(&want, 0, sizeof (want)); /* or SDL_zero(want) */ want.freq = 48000; want.format = AUDIO_F32; want.channels = 2; want.samples = 4096; want.callback = MyAudioCallback; // you wrote this function elsewhere. dev = SDL_OpenAudioDevice(NULL, 0, &want, &have, SDL_AUDIO_ALLOW_FORMAT_CHANGE);

SDL_AudioSpec - SDL Library Documentation

    https://documentation.help/SDL/sdlaudiospec.html
    The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We …

SDL_AudioSpec - Simple DirectMedia Layer

    https://www.libsdl.org/release/SDL-1.2.15/docs/html/sdlaudiospec.html
    Description. The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here. freq.

What's the meaning of the format parameter in …

    https://stackoverflow.com/questions/15296010/whats-the-meaning-of-the-format-parameter-in-sdl-audiospec
    You can set your prefered format when you call SDL_OpenAudio(). If the prefered format isn't available the settings are changed to hardware settings Quote from docs: SDL_OpenAudio reads these fields from the desired SDL_AudioSpec structure pass to the function and attempts to find an audio configuration matching your desired.

sdl_audiospec(3): Audio Specification Structure - Linux ...

    https://linux.die.net/man/3/sdl_audiospec
    The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here. freq The number of samples sent to the sound device every second.

SDL: SDL_AudioSpec Struct Reference

    https://happiness_follows.gitee.io/doc_translate/SDL2-2.0.7/html/d1/d75/struct_s_d_l___audio_spec.html
    For multi-channel audio, the default SDL channel mapping is:2: FL FR (stereo) 3: FL FR LFE (2.1 surround) 4: FL FR BL BR (quad)5: FL FR FC BL BR (quad + center) 6: FL FR FC LFE SL SR (5.1surround - last two can also be BL BR) 7: FL FR FC LFE BC SL SR (6.1surround) 8: FL FR FC LFE BL BR SL SR (7.1 surround) Definition at line 177offile SDL_audio.h.

man SDL::AudioSpec (3): SDL Bindings for structure SDL ...

    https://manpages.org/sdlaudiospec/3
    The "SDL::AudioSpec" structure is used to describe the format of some audio data. This structure is used by "SDL::Audio::open_audio" and "SDL::Audio::load_wav" . While all fields are used by "SDL::Audio::open_audio" , only "freq" , "format" , "samples" and "channels" are used by "SDL::Audio::load_wav" .

Audio Examples - Simple DirectMedia Layer

    https://www.libsdl.org/release/SDL-1.2.15/docs/html/guideaudioexamples.html
    Opening the audio device. SDL_AudioSpec wanted; extern void fill_audio (void *udata, Uint8 *stream, int len); /* Set the audio format */ wanted.freq = 22050; wanted.format = AUDIO_S16; wanted.channels = 2; /* 1 = mono, 2 = stereo */ wanted.samples = 1024; /* Good low-latency value for callback */ wanted.callback = fill_audio; wanted.userdata = NULL; /* Open the audio device, …

Audio Examples - SDL Library Documentation

    https://documentation.help/SDL/guideaudioexamples.html
    Opening the audio device. SDL_AudioSpec wanted; extern void fill_audio (void *udata, Uint8 *stream, int len); /* Set the audio format */ wanted.freq = 22050; wanted.format = AUDIO_S16; wanted.channels = 2; /* 1 = mono, 2 = stereo */ wanted.samples = 1024; /* Good low-latency value for callback */ wanted.callback = fill_audio; wanted.userdata = NULL; /* Open the audio device, …

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