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Convert 16 bit PCM to IEEE float - Mark Heath

    https://www.markheath.net/post/convert-16-bit-pcm-to-ieee-float#:~:text=NAudio%20has%20had%20the%20Wave32Stream%20for%20quite%20some,something%20simpler%2C%20that%20doesn%E2%80%99t%20automatically%20convert%20to%20stereo.
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java - How to convert 16-bit PCM audio byte-array to ...

    https://stackoverflow.com/questions/10324355/how-to-convert-16-bit-pcm-audio-byte-array-to-double-or-float-array
    Every Java FFT algorithm I can find only takes double[], float[] or Complex[] inputs, for obvious reasons, but I'm reading in the audio file in a byte-array, so I'm kind of confused as to where I go from here. The only thing I could find is the answer to a previous question: Android audio FFT to retrieve specific frequency magnitude using ...

Convert 16 bit PCM to IEEE float - Mark Heath

    https://www.markheath.net/post/convert-16-bit-pcm-to-ieee-float
    audio NAudio has had the Wave32Stream for quite some time which converts a 16 bit PCM stream into a stereo IEEE floating point stream, with optional panning and volume. However, it could do with something simpler, that doesn’t automatically convert to stereo.

c# - Convert 32 bit float audio to 16 bit byte array ...

    https://stackoverflow.com/questions/18689410/convert-32-bit-float-audio-to-16-bit-byte-array
    That probably won't give you very good audio, to say the least. What you'll need to do is convert from a floating-point value between −1 and 1 to a 16-bit integer value between −2 15 and 2 15 −1. If we convert to short s rather than byte s, it's rather simple: shortSample = (short)Math.Floor (floatSample * 32767);

How do I convert a *.wav to float[]

    https://social.msdn.microsoft.com/Forums/vstudio/en-US/f7b3d65f-5fd9-4cc4-8498-9941fb4f344d/how-do-i-convert-a-wav-to-float
    As for wav files being stored in Byte[], this too is false! Waves can be 8 bit (both signed and unsigned), 16 bit, 24 bit, 32 bit, float, and double! Also ulaw and alaw, adpcm, etc... to be perfectly honest, there are probably as many different wav file types as …

c++ - Convert Uint8 (floating-point AUDIO_F32) to int16_t ...

    https://stackoverflow.com/questions/45863872/convert-uint8-floating-point-audio-f32-to-int16-t-16bit-pcm
    Now I have to following buffer containing recorded audio; std::vector<Uint8> buffered; How would I go about converting the Uint8 to the 16-bit PCM format? The Uint8 should be 32-bit floating point audio defined as a unsigned char if I am correct. I have tried the code below but it doesn't appear to give the proper result;

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