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The ChucK Tutorial

    https://chuck.cs.princeton.edu/doc/learn/tutorial.html
    Hello ChucK: This tutorial was written for the command line version of ChucK. Other methods of running ChucK includes the miniAudicle (now on all major platforms) and the Audicle (in pre-pre-alpha). The code is the same, but the way to run them differs, depending the ChucK system.

ChucK - [Unity: Tutorials]

    https://chuck.stanford.edu/chunity/tutorials/
    This tutorial will cover how to add ChucK to an individual game object. To use ChucK as a plugin in an Audio Mixer, see the Plugin Tutorials. First, we need to add a global game object to hold our scene's ChuckMainInstance. All objects that play ChucK code will contain a …

ChucK Tutorial and Demo - Programming Sound and …

    https://www.youtube.com/watch?v=7hyXeD48pPU
    Learn more advanced front-end and full-stack development at: https://www.fullstackacademy.comChucK is a programming language for …

ChucK - [Unity: Tutorials]

    https://chuck.stanford.edu/chunity/with-plugins/
    Next, we'll set up the Audio Mixer that will hold our ChucK plugins. First, create a new Audio Mixer in the Project pane. Give it a name. Mine is called MyAudioMixer. Next, we'll need to connect at least one Audio Source to this mixer so that Unity will enable audio from the mixer. Create a new Audio Source component on any Unity object.

ChucK - [Documentation]

    https://chuck.stanford.edu/doc/
    the ChucK Tutorial (includes building ChucK) examples (grouped by category) a mooc and a book on ChucK (learning is fun!) ChucK => Unity new!! (audiovisual programming with Chunity!) Artful Design new!! (the design philosophy of tools like ChucK) Language Documentation language specification (all about the language) programmer's reference

ChucK => A Strongly-Timed Music Programming Language

    https://chuck.cs.princeton.edu/
    ChucK is a programming language for real-time sound synthesis and music creation. ChucK offers a unique time-based, concurrent programming model that is precise and expressive (we call this strongly-timed), dynamic control rates, and the ability to add and modify code on-the-fly. It is open-source and freely available on MacOS X, Windows, and Linux.

The ChucK Audio Programming Language | PhD Thesis

    https://www.cs.princeton.edu/%7Egewang/thesis.html
    The ChucK Audio Programming Language A Strongly-timed and On-the-fly Environ/mentality Ge Wang Ph.D. Dissertation Department of Computer Science Princeton University, 2008 Committee Perry R. Cook (advisor), Paul Lansky, Roger Dannenberg (CMU), Andrew Appel, Brian Kernighan.

ChucK Tutorial - YouTube

    https://www.youtube.com/watch?v=-nzcINBje5o
    A tutorial on how to get started with ChucK

Edge-of-Your-Seat Storytelling - audiochuck

    https://audiochuck.com/
    audiochuck is an Indianapolis-based media company focused on bringing our fans edge-of-your-seat storytelling that speaks to the latest generation of podcast listeners. Since December 2017, we’ve been creating and producing compelling content that leaves you craving more. We’ve produced multiple shows that have premiered at #1, racking up ...

miniAudicle - [Documentation] - Princeton University

    http://audicle.cs.princeton.edu/mini/mac/doc/
    Introduction. The miniAudicle is a graphical integrated development environment for the ChucK digital audio synthesis environment. miniAudicle allows ChucK programmers to develop programs and utilize on-the-fly programming features outside of the sometimes cumbersome command-line interface.

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