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Making Music in the Browser - Web Audio API, Part 1 ...

    https://www.keithmcmillen.com/blog/making-music-in-the-browser-web-audio-api-part-1/#:~:text=The%20Web%20Audio%20API%20has%20an%20extremely%20high-resolution,1%2F1000%20of%20a%20picosecond%2C%200.000000000000001%2C%20or%201%20femtosecond.
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Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.Several sources — with different types of channel layout — are supported even within a single context.

Web Audio Timing Tutorial - Ear to the Bits - GitHub Pages

    http://catarak.github.io/blog/2014/12/02/web-audio-timing-tutorial/
    for (var bar = 0; bar < 2; bar ++) {var time = startTime + bar * 8 * eighthNoteTime; // Play the hi-hat every eighth note. for (var i = 0; i < 8; ++ i) {playSound (hihat, time + i * eighthNoteTime);}}

Timed Rhythms with Web Audio API and JavaScript | …

    https://middleearmedia.com/timed-rhythms-with-web-audio-api-and-javascript/
    Timed Rhythms with Web Audio API and JavaScript is a tutorial that details how to create rhythms by triggering buffered audio at specific time intervals. It builds on what we’ve covered in previous tutorials Web Audio API Basics, Web Audio API Audio Buffer, Play a Sound with Web Audio API, and Web Audio API BufferLoader. Before you tackle this, you should have …

javascript - Is the web audio api timing more precise than ...

    https://stackoverflow.com/questions/41306995/is-the-web-audio-api-timing-more-precise-than-settimeout
    When pushing a sound in the web audio api you can set the time when the sound will start with source.start(startTime);. However I'm wondering how precise that is. I know setTimeout() just put the code to be executed in the event queu. I assume that it's what the Web audio api does as well but that's only a guess.

Tremolo with timing curves and oscillators | Web Audio API

    https://webaudioapi.com/samples/value-curve/
    Web Audio API. Tremolo with timing curves and oscillators. Sets a sinusoidal value timing curve for a tremolo effect. Also does the same thing with an oscillator-based LFO. ...

Making Music in the Browser - Web Audio API, Part 1 ...

    https://www.keithmcmillen.com/blog/making-music-in-the-browser-web-audio-api-part-1/
    Timing and Scheduling The Web Audio API has an extremely high-resolution and reliable timing system which differs in many ways from the JavaScript timing system of which the maximum resolution is only 1 millisecond, 0.001. The Web Audio API timing system has a resolution of 1/1000 of a picosecond, 0.000000000000001, or 1 femtosecond.

Samples | Web Audio API

    https://webaudioapi.com/samples/
    Illustrating the API's precise timing model by playing back a simple rhythm. Metering. Lets you adjust gain and show when clipping happens. Audio Tag. Illustrates the use of MediaElementAudioSourceNode to wrap the audio tag. Filter. Apply a simple low pass filter to a sound. Lets you tweak frequency and Q values. Tremolo with timing curves and oscillators

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    The Web Audio API provides a convenient set of RampToValue methods to gradually change the value of a parameter, such as linearRampToValueAtTime and exponentialRampToValueAtTime. While the transition timing function can be picked from built-in linear and exponential ones (as above), you can also specify your own value curve via an array …

Advanced techniques: Creating and sequencing audio - …

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Advanced_techniques
    let sweepLength = 2; function playSweep (time) {let osc = audioCtx. createOscillator (); osc. setPeriodicWave (wave); osc. frequency. value = 440; let sweepEnv = audioCtx. createGain (); sweepEnv. gain. cancelScheduledValues (time); sweepEnv. gain. setValueAtTime (0, time); // set our attack sweepEnv. gain. linearRampToValueAtTime (1, time + attackTime); // set our release …

javascript - Web Audio API - Playing synchronized sounds ...

    https://stackoverflow.com/questions/57155167/web-audio-api-playing-synchronized-sounds
    Due to browsers protecting against fingerprinting and timing attacks, timing precision under the hood can be reduced or rounded by modern browsers.This would mean source.start(offset) could never be 100% accurate or reliable in your case. What I recommend is mixing down the sources byte by byte then playing back the final mix. Assuming all audio …

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