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Audio API Overview · objc.io

    https://www.objc.io/issues/24-audio/audio-api-overview/#:~:text=The%20Audio%20Unit%20framework%20is%20a%20low-level%20API%3B,audio%20units%20is%20called%20an%20audio%20processing%20graph.
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Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and distributed via …

Core Audio Frameworks - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioFrameworks/CoreAudioFrameworks.html
    AudioToolbox.framework. The Audio Toolbox framework contains the APIs that provide …

The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    Like the render callback, the AudioUnitRender function is declared in the AUComponent.h header file in the Audio Unit framework. Audio Unit Channels. An audio unit channel is, conceptually, a monaural, noninterleaved path for audio data samples that goes to or from an audio unit’s processing code. The Core Audio SDK represents channels as buffers.

Using Audio - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
    Audio Unit Support in iOS. iOS provides a set of audio processing plug-ins, known as audio units, that you can use in any application. The interfaces in the Audio Unit framework let you open, connect, and use these audio units.

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