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Error Message - Apple Community

    https://discussions.apple.com/thread/252974020
    On iPhone, delete all your downloaded music. Do NOT delete it from library. The easiest way is, adding all your music into one playlist. Then hold the playlist until menu appears and select delete downloaded music. Then simply …

The audio stream is buffering or doesn't play at all ...

    https://helpcenter.kqed.org/s/article/The-audio-stream-is-buffering-or-doesn-t-play-at-all-what-should-I-do
    Please check your internet connection, as ‘buffering’ or ‘connecting’ issues could be due to very weak Wi-Fi or poor data service. To help avoid the dreaded buffering stalls while listening, here are some steps you can take. Close down any other bandwidth-heavy applications.

iOS 15 Safari WebRTC Issue | Apple Developer Forums

    https://developer.apple.com/forums/thread/689293
    We just re-tested with the newly released 15.1 and the issue is still there with low audio with a WebRTC audio stream. Tested on an iPhone XS. Our users will need to refrain from installing 15.x until this is resolved. Posted by marcusgilson Copy to clipboard. Share this post ...

Use AirPlay to stream audio - Apple Support

    https://support.apple.com/en-us/HT202809
    On iPhone 8 or earlier or iOS 11 or earlier, swipe up from the bottom edge of the screen. Touch and hold the group of controls in the upper-right corner, then tap AirPlay . Tap each speaker or TV that you want to play the current audio to. You can also use AirPlay to stream audio from an app you're using on your device.

ios - Get an audio stream from URI and play it on iPhone ...

    https://stackoverflow.com/questions/6856445/get-an-audio-stream-from-uri-and-play-it-on-iphone
    Probably I must somehow download that stream to an iPhone audio file and then play it to get rid of lags. I tried this: AVPlayer *player = [AVPlayer playerWithURL:url]; [player play]; And this: AVAudioPlayer *theAudio = [ [AVAudioPlayer alloc] initWithContentsOfURL: url error:nil]; [theAudio setVolume :0.50]; //setting the volume [theAudio play];

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