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Unity - Manual: Audio Clip

    https://docs.unity3d.com/Manual/class-AudioClip.html#:~:text=The%20audio%20file%20formats%20that%20Unity%20can%20import,also%20import%20tracker%20modules%20in%20the.xm%2C.mod%2C.it%2C%20as3m%20formats.
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Audio importing problems in Unity 5.0.0.b19 - Unity Forum

    https://forum.unity.com/threads/audio-importing-problems-in-unity-5-0-0-b19.291470/
    Hi. I have some problems with import audio files. I only work with .wav, for quality and because according to the unity documentation, performs best with native format. So I had some audio that are in pm3 fromat, and beacause all my audio file are in wav format, I converted that mp3 audio file in wav and in ogg for testing purpose.

Unity - Manual: Audio files

    https://docs.unity3d.com/Manual/AudioFiles.html
    Unity supports mono, stereo and multichannel audio assets (up to eight channels). Unity can import .aif, .wav, .mp3, and .ogg audio file format, and .xm, .mod, .it, and .s3m tracker module formats. More info See in Glossary instance, which provides a way for the game runtime of the audio system to access the encoded audio data. The game may access meta …

What are the supported Audio formats in Unity? – Unity

    https://support.unity.com/hc/en-us/articles/206484803-What-are-the-supported-Audio-formats-in-Unity-
    Unity supports importing the following audio file formats:.aif.wav.mp3.ogg; The following tracker module file formats are also supported:.xm.mod.it.s3m; The tracker module assets behave like any other audio asset in Unity, although no waveform preview is available in the asset import inspector. More Information

Importing audio into unity | Game Audio Development …

    https://subscription.packtpub.com/book/game-development/9781787286450/1/01lvl1sec10/importing-audio-into-unity
    Drag and drop all the files from the Chapter_1_Audio folder into the Ambient folder. Then, switch back to the Unity editor. After a couple seconds, you should see the Ambient folder in the Project window update with the imported audio files, as shown here: Imported audio files …

Unity - Manual: Audio in Unity 5.0

    https://docs.unity3d.com/Manual/UpgradeGuide5-Audio.html
    Audio in Unity 5.0. These are notes to be aware of when upgrading projects from Unity 4 to Unity 5, if your project uses audio features. AudioClips. A number of things has changed in the AudioClip. First, there is no longer a 3D flag on the asset.

Choosing the Right Load Type in Unity’s Audio Import ...

    https://medium.com/double-shot-audio/choosing-the-right-load-type-in-unitys-audio-import-settings-1880a61134c7
    Your audio file being delivered from RAM. Unity offers two ways of priming the audio data in the computer’s memory: ... This is why simply leaving the default Audio Import Settings from Unity ...

Unity Connection 10.5 call handler audio format - Cisco ...

    https://community.cisco.com/t5/unified-communications/unity-connection-10-5-call-handler-audio-format/td-p/2583168
    When trying to add the file to a call handler we received the following error: "Could not load audio recording from file. The file is either not an audio file, an unsupported audio format or corrupted". The default codec is set at G.711 mu …

Unity Audio Clip Import Settings For The Best …

    https://sharpcoderblog.com/blog/unity-3d-audio-clip-import-settings-for-the-best-performance
    Audio in Unity has a big impact on performance and the wrong import settings can drastically reduce the frame rate, so it's important to keep that in mind when importing Audio Clips to the project.. Usually, there are 3 types of sounds: those that are played frequently, periodically, and the ambient sounds.. Each type requires specific import settings to achieve …

Unity audio import settings for android - Stack Overflow

    https://stackoverflow.com/questions/36534912/unity-audio-import-settings-for-android
    Compressed 3 megabyte .mp3 file can become 32mb or more. Set Compression Format on PCM and you'll see how much space will it take when decompressed. See Imported Size on this image: On this image I'm working with .mp3 file which grows from 0.6mb to 7mb on decompression. Note: this was just a showcase.

Wrong Import Settings are Killing Your Unity Game (part 2)

    https://blog.theknightsofunity.com/wrong-import-settings-killing-unity-game-part-2/
    Audio Clip (sound files) importing is working very similar to texture importing. Unity supports many different audio formats, but in the end it converts them all to preferred (by the engine) format. Currently, in Unity 5.2.1 this can be PCM, ADPCM, Vorbis/MP3 and HEVAG.

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