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The Audio Unit - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
    The audio unit you build in Tutorial: Building a Simple Effect Unit with a Generic View makes use of all three of these methods: GetParameterInfo, GetParameter, and SetParameter. An audio unit sometimes needs to invoke a value change for one of its parameters. It might do this in response to a change (invoked by a view or host) in another parameter.

Audio Unit - Apple Developer

    https://developer.apple.com/documentation/audiounit
    The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and distributed via …

App Extension Programming Guide: Audio Unit

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    There are four audio unit types you can choose from, according to the role for your app extension: For audio creation: A generator unit creates audio according to a digital signal processing (DSP) algorithm that you... For audio modification: An effect unit modifies audio according to a DSP ...

Audio Unit Development Fundamentals - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/AudioUnitDevelopmentFundamentals/AudioUnitDevelopmentFundamentals.html
    The audio unit processes the audio data samples and places the result in an output buffer for the host to retrieve. The host retrieves the processed data and then again invokes the audio unit’s render method. In the depiction of the audio unit in Figure 1-1, the outer cube represents the plug-in API.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
    At least one audio unit hosting application. Apple recommends the AU Lab application, installed with Apple’s Xcode Tools at this location on your system: /Developer/Applications/Audio/AU Lab. The audio unit validation command-line tool, auval, Apple’s validation tool for audio units, provided with OS X. See Also.

Audio - Apple Developer

    https://developer.apple.com/audio/
    Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience. Use them to immerse your users in multichannel audio with spatial rendering, process sound in realtime using AVAudioEngine, and engage the creativity of enthusiasts and professionals through Audio Unit Extensions.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudiounitsampler
    An AVAudioUnitSampler is an AVAudioUnit for Apple’s Sampler audio unit. You configure the sampler by loading instruments from different types of files. These include an aupreset file, DLS, or SF2 sound bank; an EXS24 instrument; a single audio file; or an array of audio files. The output of a AVAudioUnitSampler is a single stereo bus.

How to Create an Audio Unit Extension ... - Better …

    https://betterprogramming.pub/create-audio-unit-extension-from-scratch-77abee79d12
    Go to File New/Target, choose Audio Unit Extension, update Product Name (i.e. “VolumePlugin”), Subtype Code (use “Demo”). and Manufacturer Code (also use “Demo”). Now create a shared framework where we’ll put audio unit plugins files. Go to File / New / Target… This is our project structure before refactoring extension and framework:

Connecting Audio Units Together. Without AU Graph or ...

    https://medium.com/programming-for-music/connecting-audio-units-together-51ee30279434
    The program creates two Audio Units and puts one behind the other in a chain. The first audio unit is a file player audio unit. It has the …

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