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ActionScript 2 Tutorial - Newgrounds

    https://www.newgrounds.com/portal/view/503109
    An actionscript 2.0 tutorial. ... Follow player code. ... make sure the code is on the enemy and make sure it's AS 2.0... if that doesn't help then I'm not sure... Spark-Pro 2009-07-13 23:50:10. Very nice Tutorial! Would've liked a better Movement section though. I was looking for a tutorial that would teach something like 'when you press right ...

Flash Actionscript 3.0 Download - evercafe

    https://evercafe.weebly.com/flash-actionscript-30-download.html
    The first version with support for the AMF and RTMP protocols which allowed for on demand audio/video streaming. Flash Player 7: Additions include CSS styling for text and support for ActionScript 2.0, a programming language based on the ECMAScript 4 Netscape Proposal [7] with class-based inheritance. However, ActionScript 2.0 can cross compile to …

actionscript 2.0 free download - SourceForge

    https://sourceforge.net/directory/?q=actionscript%202.0
    actionscript 2.0 free download. VVVVVV From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android a ... Interactive audio made simple. Part-funded by the Culture 2007-2013 programme of the European Union. ... A web based mp3 player and content management solution for digital music libraries. 10 Reviews

Microphone - ActionScript 2.0 Language Reference for ...

    https://www.oreilly.com/library/view/actionscript-20-language/0321384040/0321384040_ch02lev1sec38.html
    Microphone Object | +-Microphone public class Microphone extends Object The Microphone class lets you capture audio from a microphone attached to the computer that is running Flash Player. The Microphone … - Selection from ActionScript 2.0 Language Reference for Macromedia® Flash® 8 [Book]

How to Program in Flash (Basic Actionscript 2.0): 10 Steps

    https://www.wikihow.com/Program-in-Flash-(Basic-Actionscript-2.0)
    9. Now that your frames are coded, open the Actions window for the button the same way you did with the frame. Type in: on (release) { gotoAndStop (2);}This tells Flash when your mouse button releases over the button, you want the timeline to go to Frame 2 ("YAY!") and stop there, if you didn't type that in for Frame 2.

Sound and ActionScript in Adobe Animate

    https://helpx.adobe.com/in/animate/using/sound-actionscript.html
    The onSoundComplete event of the ActionScript 2.0 Sound object lets you trigger an event in a Animate application based on completing an attached sound file. The Sound object is a built-in object that lets you control sounds in a Animate application. For more information, see Sound in the ActionScript 2.0 Language Reference.

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