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AudioEngine Class | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/xna/bb195043(v%3dxnagamestudio.42)
    In this article. Represents the audio engine. Applications use the methods of the audio engine to instantiate and manipulate core audio objects.

How to add sound to an XNA game project.

    https://courses.washington.edu/css451/2009.Winter/web_contents/from_students/XNAAudio/XNAAudio.pdf
    from tutorials and add them to the project.) 2. Copy .wav file(s) to the Content folder under the newly created project. 3. Launch XAct from Programs ‐> Microsoft XNA Game Studio 2.0 ‐> Tools ‐> Microsoft Cross‐ Platform Audio Creation Tool (XAct). 4. Create a new project in XAct and save it to the Content folder of your XNA project ...

xna 4.0 - Creating XNA AudioEngine on windows game …

    https://stackoverflow.com/questions/8389044/creating-xna-audioengine-on-windows-game-project
    I'm reading this book "Learning XNA 4.0", and in chapter 6 it teaches how to play sounds using XACT Audio files. It asks me to create an AudioEngine object, but I can't find that class.AudioEngine. I have the right using statement (Microsoft.Xna.Framework.Audio) and the right reference (microsoft.xna.framework.dll).

AudioEngine Class (Microsoft.Xna.Framework.Audio)

    https://www.monogame.net/docs/html/T_Microsoft_Xna_Framework_Audio_AudioEngine.html
    MonoGame is a simple and powerful .NET library for creating games for desktop PCs, video game consoles, and mobile devices. Based on Microsoft's XNA Framework, it provides the following features: Game framework. 2D and 3D rendering. Sound effect and music playback. Keyboard, mouse, touch, and controller inputs. Content building and optimization.

audio - XNA 4.0 cannot create an AudioEngine - Stack …

    https://stackoverflow.com/questions/10307898/xna-4-0-cannot-create-an-audioengine
    This question is a derivative of this one: Creating XNA AudioEngine on windows game project. I am working from the same book, and have the same problem as the original question. The solution provided by Andrew doesn't work as doesn't exist as well. I am unable to use AudioEngine class in my project. I have tried adding this using statement:

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