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c# - .Xap file incompatible with XNA Content Pipeline ...

    https://stackoverflow.com/questions/17492260/xap-file-incompatible-with-xna-content-pipeline-version
    On a system with XNA Game Studio 4.0 installed, click on the Start menu > All Programs, > Microsoft XNA Game Studio 4.0 > Tools |> Microsoft Cross-Platform Audio Creation Tool 3 (XACT3). This is the latest version and will allow you to update your file. In the XACT3 tool, open the .xap file from the project that you upgraded to XNA 4.

How to add sound to an XNA game project.

    https://courses.washington.edu/css451/2009.Winter/web_contents/from_students/XNAAudio/XNAAudio.pdf
    8 Now in your XNA game project, right click on the Content folder and do Add ‐> Existing item and select your GameAudio.xap file. 9 In Model.cpp, declare 3 variables in the class: Private AudioEngine audioEngine; Private SoundBank waveBank; private WaveBank soundBank; (Don’t forget to import Microsoft.Xna.Framework.Audio)

XNA XACT Where do I place the .xap file? - Stack Overflow

    https://stackoverflow.com/questions/13543359/xna-xact-where-do-i-place-the-xap-file
    Visual Studio, go to the Solution Explorer and right click the Content solution (i.e. "TheGameContent (Content)") or a folder in that section and select Add > Existing Item... and select the .xap file. If it isn't in there, it will copy the file into TheGame/Content, but it will also make it ready to load and work within your project.

XNA First Sound Project - IAM MediaWiki

    http://imamp.colum.edu/mediawiki/index.php/XNA_First_Sound_Project
    Save the project as 'sound1.xap' in the 'Audio' folder that you created in the Game Studio Express Project. The last step is to build the XACT project to the GSE and integrate it into the game pipeline. Select build from the File menu in XACT. Import into GSE Time to Code Now we need to add the code to the project to play the sound

XAP file - The easiest way to open .xap files in 2022 ...

    https://datatypes.net/open-xap-files
    The XAP development files are related to XNA Game Studio. XAP file is a XACT Project File. Xbox Audio Creation Tool is an audio programming library and engine released by Microsoft as part of the DirectX SDK.

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