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c# - Audio/Video Playback with seeking in XNA - Stack …

    https://stackoverflow.com/questions/9353583/audio-video-playback-with-seeking-in-xna
    Audio/Video Playback with seeking in XNA. Ask Question Asked 9 years, 11 months ago. Active 9 years, 9 months ago. Viewed 798 times 3 I'm developing an XNA rhythm game in C# and because it's a rhythm game it's gonna need a song editor, which is going to need precise video & audio seeking & resuming for the songs. I tried MediaPlayer and ...

Cue Class | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/xna/bb196047(v=xnagamestudio.41)
    Defines methods for managing the playback of sounds. Namespace: Microsoft.Xna.Framework.Audio Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll) Syntax public sealed class Cue : IDisposable Remarks. Cues are what programmers use to play sounds. Cues are typically played when certain game events …

MediaPlayer Class | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/xna/dd254850(v=xnagamestudio.41)
    To control song playback, use the Play, Pause, Stop, and Resume methods. The MoveNext and MovePrevious methods move to the next or previous song in the queue. They operate as if the queue was circular. That is, MoveNext, when the last song is playing, moves to the first song. MovePrevious, when the first song is playing, moves to the last song.

How to I change XNA Playback device at runtime

    https://social.msdn.microsoft.com/Forums/en-US/3ad8a470-b161-4826-9a6b-8accc31e6744/how-to-i-change-xna-playback-device-at-runtime
    I have a test app that runs on Win7 with sounds and I'm using XNA for audio playback. It's as simple as: SoundEffect soundEffect; = SoundEffect.FromStream("c:\soundFile.wav"); SoundEffectInstance soundEffectInstance = soundEffect.CreateInstance(); soundEffectInstance.IsLooped = true; soundEffectInstance.Play();

Audio Video Playback | Microsoft Docs

    https://docs.microsoft.com/en-us/previous-versions/windows/desktop/bb324497(v=vs.85)
    To set the size of the playback window, set the Size property, which takes a System.Drawing.Size object, as follows: [C#] ourVideo.Size = new Size(480, 320); You can get the native video size by examining the DefaultSize property. If the video file contains audio, the Video.Audio property returns an Audio object. You can use this object to set the volume or the …

程序代写代做代考 5 Simple XNA Audio - PowCoder代写

    https://powcoder.com/2021/01/20/%e7%a8%8b%e5%ba%8f%e4%bb%a3%e5%86%99%e4%bb%a3%e5%81%9a%e4%bb%a3%e8%80%83-5-simple-xna-audio/
    Play sounds for background music or sound effects using SoundEffect and SoundEffectInstance classes. Longer sound samples such as songs can be played using media playing features of XNA. Using MediaPlayer and Song classes. allows you to play compressed .mp3 and .wma files as background music. 2. Simple Audio Playback.

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