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MonoGame Tutorial: Audio - GameFromScratch.com

    https://gamefromscratch.com/monogame-tutorial-audio/
    First you create an AudioEngine using the xgs file, then a SoundBank using the xsb and a WaveBank unsing the xwb file. We then play …

XNA 4 tutorial: Introduction – André Jeworutzki

    https://www.andrejeworutzki.de/game-developement/xna-4-tutorial-introduction/
    XNA provides a lot of stuff like Windows Phone and XBOX 360 compatiblity, math calculation, file importers, handling hardware devices such as keyboards, graphic cards and sound cards. But XNA still remains more a framework than a complete game engine.

Introduction to XNA: The Microsoft 2D and 3D Game ...

    https://www.c-sharpcorner.com/article/introduction-to-xna-the-microsoft-2d-and-3d-game-developm/
    Figure 5 - Sound Class Wrapping XNA Sound Functions. However, you still need to make sure that you get all the names of the audio engine file, the sound bank file and wave bank file correct in the Initialize function of the …

Tutorials - XNA - Mod DB

    https://www.moddb.com/engines/xna/tutorials
    Jan 12 2012 Animation Tutorial 3 comments. While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control. developing flood control using xna game development. No tutorials were found matching the criteria specified. We suggest you try the tutorial list with no filter applied, to ...

XNA First Sound Project - IAM MediaWiki

    http://imamp.colum.edu/mediawiki/index.php/XNA_First_Sound_Project
    Now we have a sound in the Wave Bank and Sound Bank and a Named Cue we are ready to save our XACT project. Save the project as 'sound1.xap' in the 'Audio' folder that you created in the Game Studio Express Project. The last step is to …

Sam's Xna Blog: Audio Tutorial

    https://firewater49.blogspot.com/2008/01/audio-tutorial.html
    First start a new XNA project and go over to your left on the solution explorer and open up the references tab. Then right click the reference tab and click add reference. Then click and the COM tab. Scroll down to the bottom and click on Windows Media Player. Then press OK. On the right under the references tab you should see WMPLib.

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