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How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    In this AVAudioPlayer tutorial, we’re going to go through an example of playing a sound file that you’ve added to your Xcode project. You’ll see that it’s actually a …

Swift AVAudioPlayer Sample - GitHub

    https://github.com/asmz/SwiftAudioPlayerSample
    Swift AVAudioPlayer Sample. This is AVAudioPlayer class processing sample by Swift. Requirements. Xcode 9.4 and Later. Usage. Please checkout this repository, and open *.xcodeproj by Xcode. Add to this project "Supporting Files" folder your mp3 file with the name "sample.mp3". Press the Run button.

Swift AVAudioPlayer (Xcode) - Play Audio File Outside ...

    https://stackoverflow.com/questions/56540569/swift-avaudioplayer-xcode-play-audio-file-outside-application-bundle
    In my Xcode project, I have the following code set up (simplified code): import Cocoa import AVKit class ViewController: NSViewController { var audioPlayer = AVAudioPlayer() override func

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    Here we will learn how to use avuaudioplayer in ios swift to create an audio player app to play audio or music using Xcode and how to use ios avfoundation framework in the swift app with example.. iOS Audio Player App. In iOS, we can …

AVAudioEngine Tutorial for iOS: Getting Started ...

    https://www.raywenderlich.com/21672160-avaudioengine-tutorial-for-ios-getting-started
    Update note: Ryan Ackermann updated this tutorial for iOS 14, Xcode 12 and Swift 5. Scott McAlister wrote the original. ... You’ll compute the average power on a 1k buffer of audio samples. ... Connect an AVAudioPlayer to an AVAudioEngine. Schedule the AVAudioFile for playback via AVAudioPlayer.

How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5. You can also set this property to -1, which automatically causes AVAudioPlayer to loop the sound …

AVAudioPlayer Error using iOS Simulator - Stack Overflow

    https://stackoverflow.com/questions/17318706/avaudioplayer-error-using-ios-simulator
    I spent hours trying to figure this out, if you don't have a microphone or input device then xcode will fail to initialize AVAudioPlayer properly. That is why plugging in some type of input device works, AVAudioPlayer is searching for an input device . You can run the same app on an iPhone and it will work just fine.

Simple Swift sound code(iOS)? | Apple Developer Forums

    https://developer.apple.com/forums/thread/8239
    This code is taken from a sample code actually compiles and plays sound: class SysSoundViewController: UIViewController, AVAudioPlayerDelegate { var …

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