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Getting started with Audio Units on OS X Lion and XCode 4 ...

    http://sample-hold.github.io/2011/11/23/getting-started-with-audio-units-on-os-x-lion-and-xcode-4-2-1/
    Of course, the Core Audio SDK is still located in /Developer/Extras/CoreAudio and it’s still possible to develop Audio Units with XCode 4.2. So you have two solutions : either you grab a sample code from Apple documentation (like “FilterDemo” for instance) and migrate it to suit the latest changes done in OS X Lion for the Core Audio SDK (there is an official technical …

macos - AudioUnit project templates for Xcode 4? - Stack ...

    https://stackoverflow.com/questions/8661955/audiounit-project-templates-for-xcode-4
    I just tried to start writing an AudioUnit effect plug-in for Lion (not iOS) but noticed that the AudioUnit templates are not present in Xcode 4 …

How To Restore Apple's Missing Audio Unit ... - Mojo Lama

    http://www.mojolama.com/restore-apples-audio-unit-templates
    Now place the Xcode 4 Audio Unit template folders – there are three of them: Audio Unit Base.xctemplate, Audio Unit Effect.xctemplate and Audio Unit Instrument.xctemplate – into this new Templates folder. Alternatively, you could create a subfolder within Templates called, for example, “Audio Units” and put them there.

Audio Unit Development - SquishyCat

    http://www.squishycat.com/category/audio-unit-development
    Getting Started Developing Audio Units on Mac OS X and Xcode 4 – My Experiences as a Beginner. Setting expectations Just to set expectations, I have never developed Audio Units before, so this is a first time thing for me. All I’m trying to do is share my experiences as an enthusiastic, though not formally trained, developer.

App Extension Programming Guide: Audio Unit

    https://developer.apple.com/library/archive/documentation/General/Conceptual/ExtensibilityPG/AudioUnit.html
    The Audio Unit app extension template is available starting in Xcode 7. How Audio Unit App Extensions Work. In a host app that supports audio units in its audio processing pipeline, a user can choose to use an Audio Unit app extension to add the app extension’s features to the host app. Each Audio Unit app extension contains exactly one audio ...

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
    Audio Unit Development Fundamentals, a bird's eye view of audio unit development, covering Xcode, the Core Audio SDK, design, development, testing, and deployment. The Audio Unit, design and programming considerations for the part of an audio unit that performs the audio work.

Creating Audio Units with Cocoa Views on Mac OS X 10.7 ...

    http://www.squishycat.com/audio-unit-development/creating-audio-units-with-cocoa-views-on-mac-os-x-10-7-lion
    So far, I’ve gotten more questions about getting Cocoa Views to work in Audio Units than other requests, so here we go. Since I’ve been on a lengthy vacation, I didn’t think too much about it until I tried using the built-in template for Audio Unit Effects in Xcode 4.x.

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