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AudioEngine - Official Kodi Wiki

    https://kodi.wiki/view/AudioEngine
    AudioEngine replaces SDL and brings some of the external dependencies into XBMC, and wraps up all the different media types for mixing, samplerate conversion, format conversion, encoding, upmix, downmix, etc. Features of AE include. Support for DTS-HD MA / Dolby TrueHD Bluray formats; Support for 24-bit and floating-point audio at up to 384,000hz

XBMC Audio goes HD | News | Kodi

    https://kodi.tv/article/xbmc-audio-goes-hd/
    XBMC has never sounded better! With full floating-point audio pipes, even mp3’s sound audibly better, with dithering built-in to further reduce quantization noise. After a herculean effort and many lost evenings, the team is happy to announce that AudioEngine has been merged with the master branch as of May 15th 2012.

Kodi Development: AudioEngineFormat - xbmc.github.io

    https://xbmc.github.io/docs.kodi.tv/master/kodi-dev-kit/classkodi_1_1audioengine_1_1_audio_engine_format.html
    The stream's data format (eg, AUDIOENGINE_FMT_S16LE) More... void SetEncodedRate (unsigned int rate) The encoded streams sample rate if a bitstream, otherwise undefined. More... void SetFramesAmount (unsigned int frames) The number of frames per period. More... void SetFrameSize (unsigned int frameSize) The size of one frame in bytes. More...

Kodi Development: enum AudioEngineDataFormat

    https://xbmc.github.io/docs.kodi.tv/master/kodi-dev-kit/group__cpp__kodi__audioengine___defs___audio_engine_data_format.html
    AUDIOENGINE_FMT_INVALID To define format as invalid. AUDIOENGINE_FMT_U8 Unsigned integer 8 bit. AUDIOENGINE_FMT_S16BE Big Endian signed integer 16 bit. AUDIOENGINE_FMT_S16LE Little Endian signed integer 16 bit. AUDIOENGINE_FMT_S16NE Native Endian signed integer 16 bit. AUDIOENGINE_FMT_S32BE Big Endian signed integer 32 bit. …

Kodi Development: class CAEStream - xbmc.github.io

    https://xbmc.github.io/docs.kodi.tv/master/kodi-dev-kit/group__cpp__kodi__audioengine___c_a_e_stream.html
    The stream's data format (eg, AUDIOENGINE_FMT_S16LE) GetResampleRatio() double GetResampleRatio () inline: Return the resample ratio. Note This will return an undefined value if the stream is not resampling. Returns the current resample ratio or undefined if …

XBMC integrates 'AudioEngine' with DTS-HD and Dolby …

    https://www.theverge.com/2012/5/31/3054805/xbmc-audioengine-dts-hd-dolby-truehd-lossless-24bit
    The developers of XBMC, an open source media front-end, have finally made their new AudioEngine a part of the official codebase. Consisting of over 22,000 lines of code, the AudioEngine is a...

AudioEngine branch - DO NOT REQUEST BINARY BUILDS

    https://forum.kodi.tv/showthread.php?tid=78289
    Its a new audioengine to wrap up all the different media types for mixing, samplerate conversion, format conversion, encoding, upmix, downmix, etc... And yes, DRC is on the tables very early days still, only ALSA works and paplayer is missing alot, but its getting there rather fast. Dont expect ANYTHING to work however, its VERY experimental at ...

Audio Equalizer for/in XBMC

    https://forum.kodi.tv/showthread.php?tid=6169&page=4
    System: XBMC HTPC with HDMI WASAPI & AudioEngine - Denon AVR-3808CI - Denon DVD-5900 Universal Player - Denon DCM-27 CD-Changer - Sony BDP-S580 Blu-Ray - X-Box 360 - Android tablet wireless remote - 7.1 Streem/Axiom/Velodyne Surround System If I have been able to help feel free to add to my reputation +/- below - thanks!

D1 24-bit DAC/ Headphone Amp — Audioengine

    https://audioengineusa.com/shop/components/d1-24-bit-dacheadphone-amp/
    Perfect for providing high quality audio to speakers or headphones, the D1 is a premium 24-bit DAC and headphone amplifier for your computer, TV, and more. The D1 connects to your computer’s USB port or optical output without any software …

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