We have collected the most relevant information on Xaudio2_Max_Audio_Channels. Open the URLs, which are collected below, and you will find all the info you are interested in.


XAudio2 Boundary Values and Flags (Xaudio2.h) - Win32 …

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-boundary-values-and-flags
    XAUDIO2_MAX_BUFFERS_SYSTEM: Maximum buffers allowed for system threads (Xbox 360 only). XAUDIO2_MAX_AUDIO_CHANNELS: Maximum value allowed for WAVEFORMATEX.nChannels. XAUDIO2_MIN_SAMPLE_RATE: Minimum audio sample rate supported. XAUDIO2_MAX_SAMPLE_RATE: Maximum audio sample rate supported. …

XAudio2, SharpDX.XAudio2 C# (CSharp) Code Examples ...

    https://csharp.hotexamples.com/examples/SharpDX.XAudio2/XAudio2/-/php-xaudio2-class-examples.html
    InputChannels must be less than or equal to XAUDIO2_MAX_AUDIO_CHANNELS. InputChannels can be set to XAUDIO2_DEFAULT_CHANNELS, with the default being determined by the current platform. Windows Attempts to detect the system speaker configuration setup. Xbox 360 Defaults to 5.1 surround.

SharpDX/MasteringVoice.cs at master · sharpdx/SharpDX …

    https://github.com/sharpdx/SharpDX/blob/master/Source/SharpDX.XAudio2/MasteringVoice.cs
    InputChannels must be less than or equal to XAUDIO2_MAX_AUDIO_CHANNELS. InputChannels can be set to XAUDIO2_DEFAULT_CHANNELS, with the default being determined by the current platform. Windows Attempts to detect the system speaker configuration setup. Xbox 360 Defaults to 5.1 surround. </param>

SharpDX/SubmixVoice.cs at master · sharpdx/SharpDX · …

    https://github.com/sharpdx/SharpDX/blob/master/Source/SharpDX.XAudio2/SubmixVoice.cs
    InputChannels must be less than or equal to XAUDIO2_MAX_AUDIO_CHANNELS. InputChannels can be set to XAUDIO2_DEFAULT_CHANNELS, with the default being determined by the current platform. Windows Attempts to detect the system speaker configuration setup. Xbox 360 Defaults to 5.1 surround. </ param > /// < param name = " inputSampleRate " >[in] Sample rate of the …

XAudio2 - Peak and RMS - Free Tutorial

    https://www.construct.net/en/tutorials/xaudio2-peak-rms-57
    The XAudio2 object has an expression "Get peak level", or XAudio2.PeakLevel (channel). It returns the actual peak of the master track. It is a stereo track, so you put the number 1 or 2 in brackets, which refers to the left or right channel of the track.

Now you know Xaudio2_Max_Audio_Channels

Now that you know Xaudio2_Max_Audio_Channels, we suggest that you familiarize yourself with information on similar questions.