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Xaudio2 instead of DirectSound

    https://yabb.jriver.com/interact/index.php?topic=98156.0#:~:text=XAudio2%20is%20designed%20for%20games%2C%20not%20necessarily%20designed,using%20XAudio2%20since%20it%27s%20primarily%20designed%20for%20gaming%3F
    none

Latency difference between DirectSound and XAudio2

    https://gamedev.stackexchange.com/questions/51450/latency-difference-between-directsound-and-xaudio2
    The biggest problem for non-hardware acceleration using the new audio path in Vista/7 is that EAX didn't work anymore (though some of that could be simulated through OpenAL). Of course XAudio2 has a lot of features that DirectSound doesn't have. So bottom line, I don't expect problems, just make sure you have all the features in DirectSound ...

(BOTW) Xaudio2 or DirectSound? : cemu

    https://www.reddit.com/r/cemu/comments/ldrv96/botw_xaudio2_or_directsound/
    krautnelson. · 6m. Cemu Pro. Pick Xaudio2 first, and if that somehow causes issues, you can fall back on DirectSound. I don't think there are any hard pro's and con's for one or the other, at least none that matter for the end user. 6.

XAudio2 vs DirectSound - English Amiga Board

    https://eab.abime.net/showthread.php?p=1376800
    XAudio2 vs DirectSound support.WinUAE. Is it perfectly on par with XAudio2 latency wise? For some reason DS always worked better (faster, less crackles no matter the buffer I set) here (Realtek ALC295 + ASUS Sonic Studio 3 enhancements)...

XAudio2 Introduction - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-introduction
    XAudio2 allows for arbitrary levels of submixing, enabling the creation of complex sounds and game mixes. See XAudio2 Audio Graph and XAudio2 Voices for more information about submixing. Compressed Audio Support. One of the major feature requests for DirectSound has been for compressed audio support.

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