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XAudio2 Sample Rate Conversions - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-sample-rate-conversions
    XAudio2 voices can perform automatic sample rate conversions if their input sample rate is different from the input sample rate of their output voices. Sample rate conversions follow these rules: Voice input sample rate is fixed. Voices can only handle the input sample rate specified when they were created.

XAudio2 Introduction - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-introduction
    XAudio2 is primarily intended for developing high performance audio engines for games. For game developers who want to add sound effects and background music to their modern games, XAudio2 offers an audio graph and mixing engine with low-latency and support for dynamic buffers, synchronous sample-accurate playback, and implicit source rate ...

How to: Play a Sound with XAudio2 - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/how-to--play-a-sound-with-xaudio2
    Submit an XAUDIO2_BUFFER to the source voice using the function SubmitSourceBuffer. The audio sample data to which buffer points is still 'owned' by the app and must remain allocated and accessible until the sound stops playing. Use the Start function to start the source voice. Since all XAudio2 voices send their output to the mastering voice ...

directx-sdk-samples/XAudio2BasicSound.cpp at ... - GitHub

    https://github.com/walbourn/directx-sdk-samples/blob/master/XAudio2/XAudio2BasicSound/XAudio2BasicSound.cpp
    // Applications and Services Logs / Microsoft / Windows / XAudio2. // Right click on Microsoft Windows XAudio2 debug logging, Properties, then Enable Logging, and hit OK XAUDIO2_DEBUG_CONFIGURATION debug = {};

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