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IXAudio2::CreateSourceVoice (xaudio2.h) - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nf-xaudio2-ixaudio2-createsourcevoice
    [out] ppSourceVoice If successful, returns a pointer to the new IXAudio2SourceVoiceobject. [in] pSourceFormat Pointer to a one of the structures in the table below. This structure contains the expected format for all audio buffers submitted to the source voice.XAudio2 supports PCM and ADPCM voice types. XAu…

How to: Build a Basic Audio Processing Graph - Win32 …

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/how-to--build-a-basic-audio-processing-graph
    Populate a WAVEFORMATEX and XAUDIO2_BUFFER structure by following the steps described in How to: Load Audio Data Files in XAudio2. Create a source voice using the CreateSourceVoice function. When you specify NULL for the pSendList argument of CreateSourceVoice, the source voice's output goes to the mastering voice created in step 1.

How to: Use Submix Voices - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/how-to--use-submix-voices
    Thank you. This topic shows you how you can set groups of voices to send their output to the same submix voice. This enables a single change to a submix voice to affect a whole group of voices. Create a submix voice to which all of the game's sound effect voices will send. IXAudio2SubmixVoice * pSFXSubmixVoice; pXAudio2->CreateSubmixVoice ...

XAudio2 CreateSourceVoice crashing sometimes - Graphics ...

    https://www.gamedev.net/forums/topic/686714-xaudio2-createsourcevoice-crashing-sometimes/
    XAudio2 CreateSourceVoice crashing sometimes Graphics and GPU Programming Programming. Started by Zingam February 23, 2017 12:27 PM. 1 comment, last by Oberon_Command 4 years, 10 months ago Advertisement. Zingam Author. 153 February 23, 2017 12:27 PM. This is probably the worst kind of question one could ask but I am a kind of stuck. ...

Programming with DirectX : Sound in DirectX - XAudio2 ...

    http://www.programming4.us/multimedia/3830.aspx
    To create the source voice, which has an interface of IXAudio2SourceVoice, we call the CreateSourceVoice () function of the XAudio2 engine object.

Galaga: an Arcade machine emulator for Windows and …

    https://paoloseverini.wordpress.com/2016/02/13/galaga-an-arcade-machine-emulator-for-windows-and-html5/
    XAudio2 works by building an audio processing graph and in our case the graph will be very simple: there is a source node (voice) that produces the emulator- synthesized samples (in the form of a single 16 bit PCM channel at 48 KHz) and there is a mastering voice that represents the audio device.

Development – a totally unnecessary blog

    https://paoloseverini.wordpress.com/category/development/
    XAudio2 works by building an audio processing graph and in our case the graph will be very simple: there is a source node (voice) that produces the emulator- synthesized samples (in the form of a single 16 bit PCM channel at 48 KHz) and there is a …

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