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Professional Audio Equipment | Commercial Grade | Xact …

    https://www.xactaudio.com/
    XactAudio is owned and operated by Steve Dobbins, in Boise, Idaho. PRODUCTS We are proud to offer a wide variety of products and services for all of your audio needs. CONTACT US At …

xaudio2 - What is the XACT API? - Game Development Stack ...

    https://gamedev.stackexchange.com/questions/42116/what-is-the-xact-api
    XACT is a high-level API for audio playback. XACT is implemented in terms of differing lower-level APIs on various platforms, some of which are actually deprecated. DirectSound, for example, is used to implement XACT on older version of Windows and DirectSound itself is deprecated.

XAudio <--> XACT API?

    https://social.msdn.microsoft.com/Forums/en-US/76a2ea74-e5ba-4150-b700-051f04f0d36b/xaudio-xact-api
    Depending on how complicated your XACT cues are, there could be some gain to calling AudioEngine.Update on a different thread as well, but I suspect that will be minimal. The thing that is already multithreaded is the low level work of mixing the sound data.

XACT or XAudio2 - Engines and Middleware - GameDev.net

    https://www.gamedev.net/forums/topic/700876-audio-xact-or-xaudio2/
    Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.

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