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Xaudio2.h header - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/
    IXAudio2 is the interface for the XAudio2 object that manages all audio engine states, the audio processing thread, the voice graph, and so forth. The IXAudio2EngineCallback interface contains methods that notify the client when certain events happen in the IXAudio2 engine. A mastering voice is used to represent the audio output device.

IXAudio2 (xaudio2.h) - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nn-xaudio2-ixaudio2
    In this article. IXAudio2 is the interface for the XAudio2 object that manages all audio engine states, the audio processing thread, the voice graph, and so forth.. This is the only XAudio2 interface that is derived from the COM IUnknown interface. It controls the lifetime of the XAudio2 object using two methods derived from IUnknown: IXAudio2::AddRef and IXAudio2::Release.

Download XAudio2: High Performance Considerations from ...

    https://www.microsoft.com/en-us/download/details.aspx?id=6871
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minidx9/XAudio2.h at master · hrydgard/minidx9 · GitHub

    https://github.com/hrydgard/minidx9/blob/master/Include/XAudio2.h
    // XAudio 2.0 (March 2008 SDK) ... # include < sal.h > // Markers for documenting API semantics # include < audiodefs.h > // Basic audio data types and constants # include < xma2defs.h > // Data types and constants for XMA2 audio // All structures defined in this file use tight field packing

c++ - How to set XAudio2 dll version - Stack Overflow

    https://stackoverflow.com/questions/35456002/how-to-set-xaudio2-dll-version
    If you use the Windows 10 SDK, then the xaudio2.h header uses XAudio 2.9 if _WIN32_WINNT is set to 0x0A00 which works when linked against xaudio2.lib on Windows 10 only. If using the Windows 10 SDK, you can set WIN32_WINNT to 0x0602 or 0x0603, link against xaudio2_8.lib and it will again use XAudio 2.8.

c# - Compiling SharpDX : xaudio2.h(65,68): Process error ...

    https://stackoverflow.com/questions/65584128/compiling-sharpdx-xaudio2-h65-68-process-error-cx0001-cannot-call-operator
    i try to compile the old SharpDX library using windows 10 64 but, visual studio 2019 but when I'm loading SharpDX.sln and hit compile in x64 debug mode I'm getting : any idea why? i try to compile the old SharpDX library using windows 10 64 but, visual studio 2019 but when I'm loading SharpDX.sln and hit compile in x64 debug mode I'm getting : any idea why?

Adding the DirectX Tool Kit for Audio · microsoft ...

    https://github.com/Microsoft/DirectXTK/wiki/Adding-the-DirectX-Tool-Kit-for-Audio
    Complete the steps in Adding the headers below including the additional configuration for XAudio2 Redistributable or XAudio 2.9.. Project-to-project references. If you used project-to-project references when Adding the DirectX Tool Kit for DirectX 11, then you need to add an additional DirectX Tool Kit for Audio project to your solution. There are three (3) choices …

Home - X - Audio

    https://xaudio.sg/
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NuGet Gallery | Microsoft.XAudio2.Redist 1.2.8

    https://www.nuget.org/packages/Microsoft.XAudio2.Redist/
    Added xdsp.h FFT helper file. Version 1.2.7. Fixed crash that can happen on PCs that support AVX instruction set when the audio buffer size is not a multiple of 8 samples. Version 1.2.6. Updated Microsoft.XAudio2.Redist.targets to work with arbitrary Config names and to …

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