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c# - Read audio file to stream with MediaPlayer (WPF ...

    https://stackoverflow.com/questions/13348897/read-audio-file-to-stream-with-mediaplayer-wpf
    If you're using Silverlight then you can just load the stream directly into a MediaElement: var bytes = File.ReadAllBytes(@"c:\yourfile.ext"); var mStream = new MemoryStream(bytes); mediaElement1.SetSource(mStream); Sadly, WPF does not have the same stream support.

How to Build a WPF Media Player using NAudio - Pluralsight

    https://www.pluralsight.com/guides/building-a-wpf-media-player-using-naudio
    Last year I needed to build a Windows Presentation Foundation (WPF) application for an electronic stethoscope to record respiratory audio, save it to wave files, and play the wave files at a later time upon user request.At that point my only experience with audio in general was my experiences with Unity3D - which has some great tools for handling audio - and with Matlab.

c# - How to play a WPF Sound File resource - Stack …

    https://stackoverflow.com/questions/15145209/how-to-play-a-wpf-sound-file-resource
    private void PlaySound (string uriPath) { Uri uri = new Uri (@"pack://application:,,,/Media/movepoint.wav"); var player = new MediaPlayer (); player.Open (uri); player.Play (); } Now if I specify Media/movepoint.wav as build action Content and load it as a relative or absolute file path it works fine, so I suspect this has something to do with the Pack …

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