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New Wine: Running Windows Music & Sound …

    https://www.linuxjournal.com/content/new-wine-running-windows-music-sound-applications-under-wine-12
    After installation I always take two extra steps to optimize Wine's audio/MIDI performance. First I build and install the wineasio driver to enable lower latencies through the JACK audio server. Next I configure Wine's audio/MIDI preferences with the winecfg program (Figure 1). If you're following along and setting up Wine yourself, make sure you activate the …

Wine Developer's Guide/Wine and Multimedia - WineHQ Wiki

    https://wiki.winehq.org/Wine_Developer%27s_Guide/Wine_and_Multimedia
    low-level drivers can either be 16- or 32-bit (in fact, Wine supports only native wave and audio mappers). MCI drivers can either be 16- or 32-bit all built-in drivers (low-level and MCI) will be written as 32-bit drivers Wine WinMM automatically adapts the messages to be sent to a driver so that it can convert it to 16 or 32-bit interfaces.

WineASIO and REAPER [Linux-Sound] - Linux Audio

    https://wiki.linuxaudio.org/wiki/wineasio_and_reaper
    Configure REAPER for WineASIO and JACK. Start REAPER then choose Preferences, the bottom option in the Options menu, or just push CTRL+P. Choose Device under the Audio section from the list to the left of the Preferences window. Choose ASIO from the Audio drop-down menu at the top of the Audio device settings options.

Emulation - Wine

    https://wiki.winehq.org/Emulation
    Emulation. Wine can run on different architectures, still most available Windows applications are x86 ones. As Wine Is Not an Emulator, all those applications can't run on other architectures with Wine alone. Here, we want to discuss some options on how to use Wine together with emulators to achieve what Wine can't do alone.

No Sound in Wine - disable / remove pulseaudio - WineHQ Forums

    https://forum.winehq.org/viewtopic.php?t=1457
    Wine requires direct access to sound device (s) to make sound. This is true for both ALSA and OSS driver back-ends. However most sound servers are not compatible with neither of these back-ends. This also true about pulse-audio - it is not fully compatible with Wine.

WineHQ - Run Windows applications on Linux, BSD, …

    https://www.winehq.org/
    Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly ...

pulseaudio - How to change the default audio in Wine to ...

    https://askubuntu.com/questions/77210/how-to-change-the-default-audio-in-wine-to-alsa-only
    Go to HKEY_CURRENT_USER\Software\Wine\Drivers; Set Audio to alsa; To restore Ubuntu's default value, repeat the first 2 steps and then set Audio to pulse.

[Solved] wine sound not working (pulseaudio) / Newbie ...

    https://bbs.archlinux.org/viewtopic.php?id=135032
    Undo your edit to the registry by running 'wine regedit' and going to HKey_Current_User->Software->Wine->Drivers , then set Audio key to alsa. You should have sound in wine if you have pulseaudio properly installed as per the wiki, use alsa as the wine driver, and have the needed 32 bit libraries installed.

Running Sound Applications under Wine - Linux Journal

    https://www.linuxjournal.com/article/8802
    Wine provides audio interface drivers for OSS/Free (the default), ALSA, aRts, JACK and NAS (a network audio system). You can select a new driver at any time, but you will need to restart Wine. Your choice of sound driver may be determined by the application.

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