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Default Vista Audio Changer - gHacks Tech News

    https://www.ghacks.net/2008/09/02/default-vista-audio-changer/#:~:text=To%20change%20the%20Vista%20audio%20output%20users%20have,as%20the%20default%20audio%20device%20in%20Windows%20Vista.
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Switch audio output device on the fly - Microsoft Community

    https://answers.microsoft.com/en-us/windows/forum/all/switch-audio-output-device-on-the-fly/b9ca2820-4bba-4a41-ab82-9afdeb314881
    I have a HP Pavilion a6567c running Windows Vista Home Premium and Realtek 6.0.1.5789 I am using HDMI output for my monitor rear speakers and the front stereo jack for my headphones. THe issue i'm having is that when i plug in my headphones Realtek detects the headphones but the audio does not switch over to the headphones unless i restart the ...

8 Tools to Quickly Change or Switch the Default Audio ...

    https://www.raymond.cc/blog/easily-change-or-switch-the-default-audio-sound-output-in-windows-vista-and-xp/
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8 Tools to Quickly Change or Switch the Default Audio ...

    https://kidung.dyndns.ws/blog/easily-change-or-switch-the-default-audio-sound-output-in-windows-vista-and-xp/
    Vista Audio Changer. Vista Audio Changer has a number of interesting features, one of which is a an application monitoring function which watches for a process name to be launched and then changes the default audio device on its startup and shutdown. Useful if you want to switch audio or video to another device when launching a media player etc.

Default Vista Audio Changer - gHacks Tech News

    https://www.ghacks.net/2008/09/02/default-vista-audio-changer/
    To change the Vista audio output users have to right-click the speaker icon and choose Playback Devices from the options. There they have to right-click on the playback device that they want to use right then and set it as the default audio device in Windows Vista.

How to Switch Windows Sound Outputs With a Hotkey

    https://www.howtogeek.com/301290/how-to-switch-windows-sound-outputs-with-a-hotkey/
    SoundSwitch is a free program that sits in your Windows taskbar and waits for a command to switch your sound output. It’s perfect for gamers like me, since I frequently switch between the stereo speakers on my desktop and my Logitech headset for multiplayer games. You can download the program from its developer here. Step One: Install the Program

Audio Outputs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/wmp/audio-outputs
    By default, the Player uses the audio device designated as eMultimedia. The Player provides a dialog box that lets the user switch the Player to a different audio device. Windows Media Player ActiveX control: By default, the Player control uses the audio device designated as Default DirectSound Device. The audio output device cannot be changed …

Install Free Audio Output Device For Windows Vista - …

    https://download.cnet.com/s/install-free-audio-output-device-for-windows-vista/
    Windows Realtek High Definition Audio Codec (Windows Vista / Windows 7 / Windows 8 64-bit) Audio Output Switcher Free Switch between audio playback devices seamlessly. Windows Audio Output Switcher...

How to Change Audio Output on Windows: 12 Steps (with ...

    https://www.wikihow.com/Change-Audio-Output-on-Windows
    You can change the audio output through the volume control icon in the taskbar and you can change the default audio output device through the Control Panel. Method 1 Using the Taskbar 1 Left-click the speaker icon in your taskbar. It's usually on the far right side of the taskbar next to the Wi-Fi icon. 2

How can I change playback audio settings through Visual ...

    https://social.msdn.microsoft.com/Forums/vstudio/en-US/0a508a82-4138-4a80-ac33-9beaac5d8e3c/how-can-i-change-playback-audio-settings-through-visual-studio
    public void detectDevices() { var waveOut1 = new WaveOut(); waveOut1.DeviceNumber = 0; // First device playSound(0); var waveOut2 = new WaveOut(); waveOut2.DeviceNumber = 1; // Second device playSound(1); } public void playSound(int deviceNumber) { disposeWave();// stop previous sounds before starting waveReader = new …

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