We have collected the most relevant information on Windows Vista Audio Hardware Acceleration. Open the URLs, which are collected below, and you will find all the info you are interested in.


DirectSound Hardware-Acceleration and SRC Sliders ...

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/directsound-hardware-acceleration-and-src-sliders#:~:text=On%20the%20Audio%20tab%2C%20select%20a%20device%20from,labeled%20Hardware%20acceleration%20and%20Sample%20rate%20conversion%20quality.
    none

How to reduce Sound Acceleration in Windows Vista ...

    https://social.technet.microsoft.com/forums/windows/en-US/93cdd703-b619-4ec3-9217-4d62822ba6ae/how-to-reduce-sound-acceleration-in-windows-vista-operating-system
    Windows has rewritten audio stack, so we can’t directly change such a setting as Windows XP or previous versions. However, some 3 rd party APIs such as ASIO and OpenAL may still permits configuring acceleration of sound hardware, providing the driver supports such functions. For more information, please refer to the following article (Windows Vista section):

Vista and hardware sound acceleration - X-Fi etc. - Dell ...

    https://www.dell.com/community/Windows-General/Vista-and-hardware-sound-acceleration-X-Fi-etc/td-p/2188953
    Thanks, though as I understand it is not a matter of the correct driver, rather that Vista does not support hardware sound acceleration. Regards. 0 Kudos. Reply. Accept as Solution. DELL-Aaron W. 3 Zinc. 02-05-2007 09:01 PM.

How to Enable or Disable Hardware Acceleration in …

    https://www.majorgeeks.com/content/page/how_to_disable_or_adjust_hardware_acceleration_in_windows.html
    You should now see a slider to adjust your hardware acceleration: Your slider will show you "Full" and "None." Hardware Acceleration should be set to full by default. As you move the slider, you are shown what each position allows or disables. Sliding it to none will disable hardware acceleration, while full will turn it on completely.

DirectSound loosing hardware acceleration in Vista?

    https://social.msdn.microsoft.com/forums/en-US/cab28fc0-52b4-4a7d-af92-677c9cd2070a/directsound-loosing-hardware-acceleration-in-vista
    The game will continue to enjoy hardware based 3D audio and effects."" With Microsoft's decision to remove the audio hardware layer in Windows Vista, legacy DirectSound 3D games will no longer use hardware 3D algorithms for audio spatialization. Instead they will have to rely upon the new Microsoft software mixer that is built into Windows Vista.

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