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xna - Accessing the output audio buffer on Windows …

    https://stackoverflow.com/questions/6117170/accessing-the-output-audio-buffer-on-windows-phone-7
    The MediaPlayer.GetVisualizationData method does not work for Windows Phone 7, so I'm trying to find another way to visualize music playing through the MediaPlayer. The post Extracting sound spect...

Buffering Audio Streams in Windows Phone 8 - Stack …

    https://stackoverflow.com/questions/24350402/buffering-audio-streams-in-windows-phone-8
    I am working on a Internet radio streaming application for Windows Phone. I am researching the best-practices and different implementations. I am using the following code to read the stream: private

Real-time Audio in Windows Store and Windows Phone …

    https://blogs.windows.com/windowsdeveloper/2014/05/15/real-time-audio-in-windows-store-and-windows-phone-apps/
    To get audio frames from capture device buffer or write audio frames to render device buffer you will need IAudioCapturClient or IAudioRenderClient interfaces respectively. You can obtain these and other interfaces for the audio client by calling IAudioClient->GetService. C++. ComPtr<IAudioClock> renderClock; ComPtr<IAudioRenderClient> renderClient;

XAUDIO2_BUFFER (xaudio2.h) - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/ns-xaudio2-xaudio2_buffer
    PlayBegin. First sample in the buffer that should be played. For XMA buffers this value must be a multiple of 128 samples. PlayLength. Length of the region to be played, in samples. A value of zero means to play the entire buffer, and, in this case, PlayBegin must be zero as well. For ADPCM data this value must be a multiple of wSamplesPerBlock in the …

Captured audio buffers are all silent on Windows Phone 8

    https://stackoverflow.com/questions/14796877/captured-audio-buffers-are-all-silent-on-windows-phone-8
    I'm trying to capture audio using WASAPI. My code is largely based on the ChatterBox VoIP sample app. I'm getting audio buffers, but they are all silent (flagged AUDCLNT_BUFFERFLAGS_SILENT). I'm using Visual Studio Express 2012 for Windows Phone. Running on the emulator.

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