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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    The Core Audio APIs were introduced in Windows Vista. This new set of user-mode audio components provide client applications with improved audio capabilities. These capabilities include the following: Low-latency, glitch-resilient audio streaming. Improved reliability (many audio functions have moved from kernel-mode to user-mode).

Core Audio Programming Guide - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/programming-guide
    Core Audio Programming Guide. Topic. Description. User-Mode Audio Components. Through the low-level interfaces in the core audio APIs, a client can access the system components that manage and mix audio streams. Protected User Mode Audio (PUMA) Describes the updates to Protected User Mode Audio (PUMA), the user-mode audio engine in …

win32/about-the-windows-core-audio-apis.md at docs ...

    https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/CoreAudio/about-the-windows-core-audio-apis.md
    The Core Audio APIs were introduced in Windows Vista. This is a new set of user-mode audio components provides client applications with improved audio capabilities. These capabilities include the following: Low-latency, glitch-resilient audio streaming. Improved reliability (many audio functions have moved from kernel mode to user mode).

Download The Latest Version of FME Desktop and FME …

    https://www.safe.com/support/downloads/
    The installers below do not include a license. If you haven't purchased an FME license, please visit the Pricing page to learn more, or visit the Free Licenses page to try FME for free. FME 2021.2. Official. FME 2022.0. Beta.

A Brief History of Windows Audio APIs - ShaneKirk.com

    http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
    Historically, support for high quality audio has been a pain point for MME. Parts of the MME API (e.g., anything that deals with the device capability structures WININCAPS and WINOUTCAPS) can only handle a maximum of 96kHz and 16-bit audio. However, in modern versions of Windows, MME is built on top of Core Audio (more on this later).

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