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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
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Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
    3 rows

SDK Samples That Use the Core Audio APIs - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/sdk-samples-that-use-the-core-audio-apis
    12 rows

What's New for Core Audio APIs in Windows 7 - Win32 …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/what-s-new-for-core-audio-apis-in-windows-7
    The Core Audio APIs were introduced in Windows Vista, which provided a new set of user-mode ...

Core Audio Programming Guide - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/programming-guide
    This guide section explains the concepts and features of the core audio APIs of Windows Vista, and describes how to use them in application programming. This section contains the following topics. Core Audio APIs

Core Audio Interfaces - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
    This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …

A Brief History of Windows Audio APIs - ShaneKirk.com

    http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
    MME was the very first standard audio API for Windows. It’s evolved a bit over the years, to be sure. But it’s still around. And it works well, but with some caveats. Latency is a problem with MME. Dynamic, near-real time audio (e.g., game event sounds, software synthesizers, etc.) is a bit harder to do in a timely fashion.

Windows Core audio API - Stack Overflow

    https://stackoverflow.com/questions/7381497/windows-core-audio-api
    I'm currently doing this using windows core audio API - EndpointVolume API (IAudioMeterInformations). The application checks the sound output level every 10ms and does its own logic according to the level. The key of the app is to manipulate the sound before it reaches the speakers (so when you here it, it was already processed)..

Windows 10 Core Audio API with USB speakers - Microsoft ...

    https://answers.microsoft.com/en-us/windows/forum/all/windows-10-core-audio-api-with-usb-speakers/28fae650-b51c-4b0e-b0c5-63da9a716980
    Its because its using USB audio that it is having a problem with the Core Real Time Wave Audio API. I talked to Mixcraft tech support and they say Mixcraft uses the Windows drivers (wave or wave rt) and that the problem is an issue between the …

GitHub - skitaoka/windows-core-audio-api-samples: …

    https://github.com/skitaoka/windows-core-audio-api-samples
    Windows Core Audio API Samples. Contribute to skitaoka/windows-core-audio-api-samples development by creating an account on GitHub.

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