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Audio Processing Object Architecture - Windows drivers ...

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/audio-processing-object-architecture
    Audio processing objects (APOs), provide customizable software based digital signal processing for Windows audio streams. Audio Processing Objects Overview Windows allows OEMs and third-party audio hardware …

Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
    The core audio APIs provide the means for audio applications to access audio endpoint devices such as headphones and microphones. The core audio APIs serve as the foundation for higher-level audio APIs such as Microsoft DirectSound and the Windows multimedia waveXxx functions. Most applications communicate with the higher-level APIs, but …

Windows.Media.Audio Namespace - Windows UWP …

    https://docs.microsoft.com/en-us/uwp/api/Windows.Media.Audio
    Allows a UWP app to determine if any of the app's audio streams are currently being muted or having their volume reduced by the system. Audio Submix Node. Represents an audio submix node that mixes the output of one or more nodes into single output that can be connected to output nodes or other submix nodes.

AudioGraph Class (Windows.Media.Audio) - Windows …

    https://docs.microsoft.com/en-us/uwp/api/Windows.Media.Audio.AudioGraph
    This class and related APIs enable you to develop audio applications more quickly and easily than the low-level COM XAudio2 APIs. For how-to guidance on using audio graphs, see Audio graphs. Get an instance of this class by calling AudioGraph.CreateAsync. The entire audio graph must operate at the same sample rate.

Windows Audio System - social.msdn.microsoft.com

    https://social.msdn.microsoft.com/Forums/en-US/98b759d1-2fbf-4bf0-bf7e-022968ac9a95/windows-audio-system-sending-the-final-stereo-mix-to-a-vst-plugin-instead-of-a-wdm-device
    Being able to configure "windows media player" outputting on "audio system 2". Then processing those two systems completely apart. Processing the "System 1" using the simple built-in WDM device and one or two little speakers. Processing the "System 2" using the "VST chainer" and outputting to 4 or 6 channels in stereo 2-way or 3-way crossover.

Windows 10 Audio Not Working - Microsoft Community

    https://answers.microsoft.com/en-us/windows/forum/all/windows-10-audio-not-working/01d60a8a-0753-4178-b8a8-d3cd873d19c1
    The default audio device is usually used to play or record sounds on your computer. An audio device must be plugged in to play or record sound. Both the Windows Audio and the Windows Audio End Point Builder services must be running for audio to work correctly. At least one of these services isn't responding.

A Brief History of Windows Audio APIs – ShaneKirk.com

    http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
    There’s not a lot in the way of introductory material here. As of this writing, I could find no books dedicated to Windows audio programming. Sure, there’s MSDN, but, um, it’s MSDN. I also spent some time digging through back issues of Windows Developer’s Journal, MSDN Magazine, Dr. Dobbs, etc. and the pickings were slim.

Windows Dev Center

    https://developer.microsoft.com/en-us/windows/
    Windows App SDK. Project Reunion and WinUI 3 are now known as the Windows App SDK. Learn about this new platform for creating apps to run on both Windows 10 and Windows 11.

Improved Audio in Windows 10 : Windows10

    https://www.reddit.com/r/Windows10/comments/50ty05/improved_audio_in_windows_10/
    Released a new multi-client MIDI API (Windows.Devices.Midi) with Windows 10. We had an earlier version that we flighted with developers as a NuGet package in 8.1. The Windows 10 in-box API is a direct result of feedback from that. The API was designed to position us better for future enhancements as well.

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