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About the Windows Core Audio APIs - Win32 apps | Microsoft ...

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis#:~:text=%20The%20Core%20Audio%20APIs%20are%3A%20%201,topological%20features%20%28for%20example%2C%20volume%20controls...%20More%20
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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
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Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
    3 rows

About WASAPI - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/wasapi
    The Windows Audio Session API (WASAPI) enables client applications to manage the flow of audio data between the application and an audio endpoint device. Header files Audioclient.h and Audiopolicy.h define the WASAPI interfaces. Every audio stream is a member of an audio session. Through the session abstraction, a WASAPI client can identify an audio …

A Brief History of Windows Audio APIs - ShaneKirk.com

    http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
    MME was the very first standard audio API for Windows. It’s evolved a bit over the years, to be sure. But it’s still around. And it works well, but with some caveats. Latency is a problem with MME. Dynamic, near-real time audio (e.g., game event sounds, software synthesizers, etc.) is a bit harder to do in a timely fashion.

Windows audio APIs - Official Kodi Wiki

    https://kodi.wiki/view/Windows_audio_APIs
    since the release of windows vista service pack 1, windows has a single, primary audio interface: wasapi (windows audio session api) .the various audio interfaces that were used by the xbox, windows xp and earlier versions ( directsound, xaudio2, et al.) exist since then only as emulated session instances atop wasapi, formally deprecated despite …

c++ - Which API should I use for playing audio on …

    https://stackoverflow.com/questions/4019733/which-api-should-i-use-for-playing-audio-on-windows
    XAudio2 is a low-level, cross-platform audio API for Microsoft Windows and Xbox 360. It provides a signal processing and mixing foundation for games that is similar to its predecessors, DirectSound and XAudio. For Windows game developers, XAudio2 is the long-awaited replacement for DirectSound.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API provides a powerful and versatile system for controlling audio on the Web, allowing developers to choose audio sources, add effects to audio, create audio visualizations, apply spatial effects (such as panning) and much more. Web audio concepts and usage

Understanding And Controlling The Windows Mixer API

    https://www.c-sharpcorner.com/article/understanding-and-controlling-the-windows-mixer-api/
    // AllOutCaps a list of audio output devices ... we will use that for playing audio ; AllOutCaps = new List<clsWinMMBase.WAVEOUTCAPS>(); clsWinMMBase.WAVEOUTCAPS caps = new clsWinMMBase.WAVEOUTCAPS(); { for (uint i = 0; i < devices; i++) { // ask winmm to fill in an audio output device strucure for device[i]

The difference between the ASIO, WDM and MME drivers ...

    https://www.sweetwater.com/sweetcare/articles/roland-difference-between-asio-wdm-mme-drivers/
    WASAPI (Windows Audio Session API) is newer technology from Microsoft which employs methods for directly sending audio to the hardware’s output called Exclusive Mode. Most Blu Ray and DVD playback software use this because it allows for Dolby and DTS, encoded surround audio to playback through the digital audio outputs.

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