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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    In many cases, the application can access these capabilities directly through the Core Audio APIs, which can be used in conjunction with the legacy audio API. The Core Audio APIs are: Multimedia Device (MMDevice) API. Clients use this API to enumerate the audio endpoint devices in the system. Windows Audio Session API (WASAPI). Clients use this API to …

Core Audio APIs - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/api/_coreaudio/
    The IAudioClient2 interface is derived from the IAudioClient interface, with a set of additional methods that enable a Windows Audio Session API (WASAPI) audio client to do the following:_opt in for offloading, query stream properties, and get information from the hardware that handles offloading.The audio client can be successful in creating an offloaded stream if …

Audio and Video - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/audio-and-video
    15 rows

Audio Devices DDI Reference - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/api/_audio/
    The GetAudioFormat method returns the WAVEFORMATEX structure for the audio data format. GetChannelPriority The GetChannelPriority method outputs the priority of a MIDI channel. GetControllableSystemEffectsList Implemented by System Effects Audio Processing Object (sAPO) audio effects to allow the caller to get the current list of effects. GetCount

Programming reference for the Win32 API - Win32 apps ...

    https://docs.microsoft.com/en-us/windows/win32/api/
    Programming reference for the Win32 API. The Win32 API reference documentation is presented in several different views. You can browse a list of popular technologies on this page, or you can browse the full list of technologies in the table of contents. To browse all of the headers, see the list at the bottom of the table of contents.

Audio::Beep::Win32::API - Audio::Beep player using Win32 ...

    https://metacpan.org/pod/Audio::Beep::Win32::API
    Audio::Beep::Win32::API - Audio::Beep player using Win32 API call. SYNOPSIS my $player = Audio::Beep::Win32::API->new(); NOTES. This player makes a call to the Windows API. It works …

winapi - change volume win32 c++ - Stack Overflow

    https://stackoverflow.com/questions/699603/change-volume-win32-c
    WASAPI(Windows Audio Session API) would be of great use when it comes to controlling audio streams with Win32 C++. This is the link to the official documentation of the API: docs.microsoft.com/en-us/windows/win32/api/_coreaudio

How to play mp3 files using win32 api?

    https://social.msdn.microsoft.com/forums/en-US/152f0149-a62a-446d-a205-91256da7845d/how-to-play-mp3-files-using-win32-api
    [DllImport("winmm.dll")] private static extern long mciSendString(string strCommand,StringBuilder strReturn, int iReturnLength,IntPtr hwndCallback);

c# - How to change the system's audio volume using Win32 ...

    https://stackoverflow.com/questions/17005841/how-to-change-the-systems-audio-volume-using-win32-function-called-via-pinvoke
    if (slider1.Value < val_c) { int nDiff = (int)(val_c - slider1.Value); for (int i = 0; i < nDiff; ++i) { Win32.Win32.SendMessage(handy, WM_APPCOMMAND, handy, (IntPtr)APPCOMMAND_VOLUME_DOWN); } } else { int nDiff = (int)(slider1.Value - val_c); for (int i = 0; i < nDiff; ++i) { Win32.Win32.SendMessage(handy, WM_APPCOMMAND, handy, …

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