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16-bit computing - Wikipedia

    https://en.wikipedia.org/wiki/16-bit_computing
    A 16-bit integer can store 2 16 (or 65,536) distinct values. In an unsigned representation, these values are the integers between 0 and 65,535; using two's complement, possible values range from −32,768 to 32,767. Hence, a processor with 16-bit memory addresses can directly access 64 KB of byte-addressable memory.

High-resolution audio - Wikipedia

    https://en.wikipedia.org/wiki/High-resolution_audio
    From Wikipedia, the free encyclopedia For the HD Audio specification for personal computers, see Intel High Definition Audio. High-resolution audio ( High-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates.

Bit rate - Wikipedia

    https://en.wikipedia.org/wiki/Bit_rate
    CD-DA, the standard audio CD, is said to have a data rate of 44.1 kHz/16, meaning that the audio data was sampled 44,100 times per second and with a bit depth of 16. CD-DA is also stereo, using a left and right channel, so the amount of audio data per second is double that of mono, where only a single channel is used.

Digital audio - Wikipedia

    https://en.wikipedia.org/wiki/Digital_audio
    If an audio signal is analog, a digital audio system starts with an ADC that converts an analog signal to a digital signal. The ADC runs at a specified sampling rate and converts at a known bit resolution. CD audio, for example, has a sampling rate of 44.1 kHz (44,100 samples per second), and has 16-bit resolution for each stereo channel.

Windows Media Audio - Wikipedia

    https://en.wikipedia.org/wiki/Windows_Media_Audio
    In the absence of the appropriate audio hardware, WMA Pro can automatically downmix multichannel audio to stereo or mono, and 24-bit resolution to 16-bit during playback. A notable example of WMA Pro being used instead of WMA Standard is the NBC Olympics website which uses WMA 10 Pro in its low-bitrate mode at 48 kbit/s.

terminology - What is 16-bit music called? - Arqade

    https://gaming.stackexchange.com/questions/237750/what-is-16-bit-music-called
    The genre reflects the limitations of how the audio is produced. Despite the fact that the SNES had an 16-bit DSP and DAC, the fact that a game's audio pretty much had to fit entirely into 64k of RAM was a significant limiting factor that distinguishes the kind of audio from more conventional forms of music. –

16 Bit Audio Recording: What The Heck Does It Mean?

    https://www.homebrewaudio.com/8403/16-bit-audio-recording-what-the-heck-does-it-mean/
    For most people recording in home recording studios, 16-bit audio will probably be good enough. Your computer can also handle 16-bit audio files faster than higher bit words (24, 48 and 96 are other common bit lengths in audio). There is more to tell about the properties and relative advantages of using 16, 24 or even higher bit rates.

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