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Web Audio API - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API#:~:text=A%20simple%2C%20typical%20workflow%20for%20web%20audio%20would,the%20effects%2C%20and%20the%20effects%20to%20the%20destination.
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AudioContext - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
    The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode.. An audio context controls both the creation of the nodes it contains and the execution of the audio processing, or decoding. You need to create an AudioContext before you do anything else, as everything happens inside a context.

AudioContext() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/AudioContext
    latencyHint. The type of playback that the context will be used for, as a predefined string ("balanced", "interactive" or "playback") or a double-precision floating-point value indicating the preferred maximum latency of the context in seconds.The user agent may or may not choose to meet this request; check the value of AudioContext.baseLatency to determine the true latency …

AudioContext.close() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/close
    The close() method of the AudioContext Interface closes the audio context, releasing any system audio resources that it uses.. Closed contexts cannot have new nodes created, but can decode audio data, create buffers, etc. This function does not automatically release all AudioContext-created objects, unless other references have been released as well; however, it will forcibly …

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    Getting started with the AudioContext. An AudioContext is for managing and playing all sounds. To produce a sound using the Web Audio API, create one or more sound sources and connect them to the sound destination provided by the AudioContext instance. This connection doesn't need to be direct, and can go through any number of intermediate ...

AudioContext.createMediaElementSource() - Web APIs | …

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createMediaElementSource
    AudioContext.createMediaElementSource () The createMediaElementSource () method of the AudioContext Interface is used to create a new MediaElementAudioSourceNode object, given an existing HTML <audio> or <video> element, the audio from which can then be played and manipulated. For more details about media element audio source nodes, check out ...

Web Audio API - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.Several sources — with different types of channel layout — are supported even within a single context.

Migrating from webkitAudioContext - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Migrating_from_webkitAudioContext
    Migrating from webkitAudioContext. In this article, we cover the differences in Web Audio API since it was first implemented in WebKit and how to update your code to use the modern Web Audio API. The Web Audio standard was first implemented in WebKit, and the implementation was built in parallel with the work on the specification of the API.

AudioContext.createMediaStreamSource() - Web APIs | …

    https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/createMediaStreamSource
    AudioContext.createMediaStreamSource () The createMediaStreamSource () method of the AudioContext Interface is used to create a new MediaStreamAudioSourceNode object, given a media stream (say, from a MediaDevices.getUserMedia instance), the audio from which can then be played and manipulated. For more details about media stream audio source ...

Using the Web Audio API - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Using_Web_Audio_API
    Everything within the Web Audio API is based around the concept of an audio graph, which is made up of nodes. The Web Audio API handles audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.You have input nodes, which are the …

Creating Sounds with AudioContext - The Art of Web

    https://www.the-art-of-web.com/javascript/creating-sounds/
    3. SoundPlayer.js class. Our SoundPlayer class enables all the example on this page, plus the sound effects in our new JavaScript Graphing Game. The constructor accepts an AudioContext object, after which a single sound/note can be started and have it's properties controlled. A single AudioContext is sufficient for all sounds on the page.

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