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javascript - Web audio API: how to play and stop audio ...

    https://stackoverflow.com/questions/13110007/web-audio-api-how-to-play-and-stop-audio
    i use web audio API in my game in Chrome. To play the sound, I use web audio API. ... what's the difference between those two playing audio methods? How can i stop the sound manually? Any help is greatly appreciated. javascript html google-chrome audio html5-audio. Share. Improve this question. Follow

AudioScheduledSourceNode.stop() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode/stop
    AudioScheduledSourceNode.stop () - Web APIs | MDN AudioScheduledSourceNode.stop () The stop () method on AudioScheduledSourceNode schedules a sound to cease playback at the specified time. If no time is specified, then the sound stops playing immediately.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    Interfaces that define audio sources for use in the Web Audio API. AudioScheduledSourceNode. The AudioScheduledSourceNode is a parent interface for several types of audio source node interfaces. It is an AudioNode.. OscillatorNode. The OscillatorNode interface represents a periodic waveform, such as a sine or triangle wave. It is an AudioNode audio-processing module that …

Web Audio API – things I learned the hard way « Hope …

    https://blog.szynalski.com/2014/04/web-audio-api/
    Web Audio API – things I learned the hard way. April 2nd, 2014 · 8 Comments · Technology. Firefox recently dropped support for the Mozilla Audio Data API, so I started porting my two audio-enabled Web apps ( Plasticity and Online Tone Generator) to the Web Audio API, which is the W3C-blessed standard way to work with audio in the browser.

Using the Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Using_Web_Audio_API
    Everything within the Web Audio API is based around the concept of an audio graph, which is made up of nodes. The Web Audio API handles audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.You have input nodes, which are the …

Synthesising Sounds with Web Audio API

    https://sonoport.github.io/synthesising-sounds-webaudio.html
    Having referred to Chris Lowis’s Synthesising Drum Sounds with the Web Audio API, Joe Sullivan’s Synthesizing Hi-Hats with Web Audio and this diagram, I have to say that synthesising hi-hats is tedious. So what we’re going to do is to make a web audio, condensed version of that diagram. That looks more doable!

Play a Sound with Web Audio API - Middle Ear Media

    https://middleearmedia.com/play-sound-web-audio-api/
    To play a sound with Web Audio API, it must be buffered first. If a buffered sound is very short and isn’t being looped, there’s probably no need for a stop function. However, if a buffered sound is longer than a few seconds or looped, please consider the sanity of your users and include a stop function.

Introduction to Web Audio API - CSS-Tricks

    https://css-tricks.com/introduction-web-audio-api/
    Once you stop an oscillator, you cannot start it again. You didn’t do anything wrong, it’s the feature of the Web Audio API that optimizes the performance. What we can do is to create a sound class that will be responsible from creating oscillator nodes, and play and stop sounds. That way we’ll be able to call the sound multiple times.

Playing Sounds with the Web Audio API - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/PlayingandSynthesizingSounds/PlayingandSynthesizingSounds.html
    The beauty behind the Web Audio API is that you can insert a graph of audio nodes between your source and destination to alter the voice of the sound. This concept mimics a guitarist’s pedal board. Electric guitarists pass their raw audio input through pedals, or audio filter effects, before the sound plays as audible output.

Web Audio API - GitHub Pages

    https://webaudio.github.io/web-audio-api/
    Abstract. This specification describes a high-level Web API for processing and synthesizing audio in web applications. The primary paradigm is of an audio routing graph, where a number of AudioNode objects are connected together to define the overall audio rendering. The actual processing will primarily take place in the underlying implementation (typically optimized …

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