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Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    Create audio context. Inside the context, create sources — such as <audio>, oscillator, stream. Create effects nodes, such as reverb, biquad filter, panner, compressor. Choose final destination of audio, for example your system speakers. Connect the sources up to the effects, and the effects to the destination.

AudioBufferSourceNode - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioBufferSourceNode
    Inherits properties from its parent, AudioScheduledSourceNode. AudioBufferSourceNode.buffer. An AudioBuffer that defines the audio asset to be played, or when set to the value null, defines a single channel of silence (in which every sample is 0.0).. AudioBufferSourceNode.detune. Is a k-rate AudioParam representing detuning of playback in cents.This value is compounded with …

Migrating from webkitAudioContext - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Migrating_from_webkitAudioContext
    var xhr = new XMLHttpRequest (); xhr. open ("GET", "/path/to/audio.ogg", true); xhr. responseType = "arraybuffer"; xhr. send (); xhr. onload = function {var decodedBuffer = context. createBuffer (xhr. response, false); if (decodedBuffer) {// Decoding was successful, do something useful with the audio buffer} else {alert ("Decoding the audio buffer failed");}};

MediaSession.playbackState - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/MediaSession/playbackState
    Each function harnesses the playbackState property to indicate whether the audio is playing or paused. const actionHandlers = [ [ 'play', async function() { await audioEl.play(); navigator. mediaSession. playbackState = "playing"; updateStatus( allMeta [ index], 'Action: play | Track is playing...') } ], [ 'pause', () => { audioEl.pause(); navigator. mediaSession. playbackState = …

AudioBufferSourceNode.playbackRate - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioBufferSourceNode/playbackRate
    The playbackRate property of the AudioBufferSourceNode interface Is a k-rate AudioParam that defines the speed at which the audio asset will be played. A value of 1.0 indicates it should play at the same speed as its sampling rate, values less than 1.0 cause the sound to play more slowly, while values greater than 1.0 result in audio playing faster than normal.

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