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javascript - Pause Web Audio API sound playback - Stack ...

    https://stackoverflow.com/questions/14666987/pause-web-audio-api-sound-playback
    How can i create a pause function for my audio? I already have a play function in my script below. function loadSound (url) { var request = new XMLHttpRequest (); request.open ('GET', url, true); request.responseType = 'arraybuffer'; // When loaded decode the data request.onload = function () { // decode the data context.decodeAudioData (request.response, …

Using the Web Audio API - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Using_Web_Audio_API
    Lucky for us there's a method that allows us to do just that — AudioContext.createMediaElementSource: // get the audio element const audioElement = document.querySelector('audio'); // pass it into the audio context const track = audioContext.createMediaElementSource( audioElement); Copy to Clipboard.

HTML : Pause Web Audio API sound playback - YouTube

    https://www.youtube.com/watch?v=tY_q-x_QRT4
    HTML : Pause Web Audio API sound playback [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] HTML : Pause Web Audio API …

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.Several sources — with different types of channel layout — are supported even within a single context.

Playing Sounds with the Web Audio API - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/PlayingandSynthesizingSounds/PlayingandSynthesizingSounds.html
    Note: On iOS, the Web Audio API requires sounds to be triggered from an explicit user action, such as a tap. Calling noteOn () from an onload event will not play sound. To stop playing the sound immediately, call noteOff (0) on your source. Instead of 0, you can also pass the currentTime property of your audio context.

Creating a React audio player. Using the Web Audio Api ...

    https://andyflatiron.medium.com/creating-a-react-audio-player-36f4a29f7c1b
    And let’s add a simple if statement that says if the state is equal to playing then play the sound otherwise pause the sound. if(this.state.playing === false){console.log("playing")...

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