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Making Music in the Browser: Web Audio/MIDI – Envelope ...

    https://www.keithmcmillen.com/blog/making-music-in-the-browser-web-audio-midi-envelope-generator/
    In this post we’ll learn how to shape our notes by building a Envelope Generator with configurable attack, decay, sustain and release using …

WebAudio Experiments - Simple Attack Decay Envelope

    http://www.softsynth.com/webaudio/gainramp.php
    Attack Decay Envelope using AudioGain. Use an AudioGainNode to smoothly raise and lower the volume of a sound. Roll mouse over the paragraphs below to start and stop sound. Mode=1, linearRampToValueAtTime () for attack and decay. Mode=2, linearRampToValueAtTime () up and down several times, linear down.

GitHub - mmckegg/adsr: UNMAINTAINED: Attack, decay ...

    https://github.com/mmckegg/adsr
    Connect the modulator to the desired destination audio param. node.disconnect() Disconnect from any target AudioParams and reset to node.value. node.start(at) Trigger the attack-decay-sustain portion of the envelope at the specified time relative to audioContext.currentTime. This can only be called once.

Introduction to the Web Audio API - ui.dev

    https://ui.dev/web-audio-api/
    The Web Audio API is incredibly powerful, with great support in every modern browser. It gives web developers tools to add effects to audio, create audio visualizations, generate audio, and much more. Today, we’ll be diving into the basics of the Web Audio API by creating a soundboard which allows us to click a button on the web page and play ...

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.Several sources — with different types of channel layout — are supported even within a single context.

Making Reverb with the Web Audio API - gskinner blog

    https://blog.gskinner.com/archives/2019/02/reverb-web-audio-api.html
    SimpleReverb Class renderTail { const tailContext = new OfflineAudioContext(2, this.context.sampleRate * this.reverbTime, this.context.sampleRate); const tailOsc = new Noise(tailContext, 1); tailOsc.init(); tailOsc.connect(tailContext.destination); tailOsc.attack = this.attack; tailOsc.decay = this.decay; tailOsc.release = this.release; setTimeout(()=>{ …

Envelope Scheduling Issue · Issue #510 · WebAudio/web ...

    https://github.com/WebAudio/web-audio-api/issues/510
    Subject: Re: [web-audio-api] Envelope Scheduling Issue . This doesn't address the stated issue, but aren't attack and decay usually done with an exponential approach available as setTargetAtTime? For just attack and decay, the setTargetAtTime seems to do the right thing. The decay will start at whatever the attack value is at the point where ...

javascript - Web audio API: how to silence all oscillators ...

    https://stackoverflow.com/questions/23016365/web-audio-api-how-to-silence-all-oscillators-and-pause-melody
    Web audio API: how to silence all oscillators and pause melody. Bookmark this question. Show activity on this post. I make a new oscillator for each note I play. function playSound (freq, duration) { var attack = 5, decay = duration, gain = context.createGain (), osc = context.createOscillator (); gain.connect (context.destination); gain.gain.setValueAtTime (0, …

AudioParam - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/AudioParam
    The Web Audio API's AudioParam interface represents an audio-related parameter, usually a parameter of an AudioNode (such as GainNode.gain).. An AudioParam can be set to a specific value or a change in value, and can be scheduled to happen at a specific time and following a specific pattern.. Each AudioParam has a list of events, initially empty, that define when and …

Pizzicato.js: A Javascript library for web audio

    https://alemangui.github.io/pizzicato/
    A web audio Javascript library. Welcome to Pizzicato's demo site. Pizzicato aims to simplify the way you create and manipulate sounds via the Web Audio API. For documentation and more information take a look at the github repository. Get with bower.

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