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c# - Wasapi audio quality - Stack Overflow

    https://stackoverflow.com/questions/23817044/wasapi-audio-quality
    Im new to using Wasapi in Naudio and Im having n issue with the sound quality. About 1/10 times the audio will sound perfect when I record and the other 9 times it will be fuzzy. I was wondering if there is any reason for this. Here is my code i'm using to record the audio:

About WASAPI - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/wasapi
    The Windows Audio Session API (WASAPI) enables client applications to manage the flow of audio data between the application and an audio endpoint device. Header files Audioclient.h and Audiopolicy.h define the WASAPI interfaces. Every audio stream is a member of an audio session.

Windows audio session (WASAPI) sample - Code …

    https://docs.microsoft.com/en-us/samples/microsoft/windows-universal-samples/windowsaudiosession/
    Capture of PCM audio using the Windows Audio Session APIs. Low latency audio playback and capture. For more information on adding audio to your app, see Quickstart: adding audio to an app. Playing audio in the background is supported by the Windows Audio Session API only in communication scenarios as demonstrated by the VoIP sample.

Looking for Java wrapper for Windows …

    https://stackoverflow.com/questions/10419452/looking-for-java-wrapper-for-windows-directsound-wasapi-audio
    Meaning the audio is the master authority in timing. You can create a new timer that will periodically post chunks of sound for playback and issue events that chunk xy is being played. You need to supply chunks at the same rate as real time... meaning post one second worth of samples in one second.

Improved Audio in Windows 10 : Windows10

    https://www.reddit.com/r/Windows10/comments/50ty05/improved_audio_in_windows_10/
    Created the AudioGraph API for Windows Store apps. This supports audio creation, sample playback, effects, and more Added spatial audio to the audio APIs (this is more for immersive experiences and games)

Low Latency Audio - Windows drivers | Microsoft Docs

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/low-latency-audio
    Audio Stack Improvements in Windows 10 Windows 10 has been enhanced in three areas to reduce latency: All applications that use audio will see a 4.5-16ms reduction in round-trip latency (as was explained in the section above) without any code changes or driver updates, compared to Windows 8.1. a.

ASIO / WASAPI , Windows10 : headphones

    https://www.reddit.com/r/headphones/comments/3fehls/asio_wasapi_windows10/
    WASAPI (Windows Audio Session API) and WaveRT are spectacularly superior in comparison to kmixer, and better technology than ASIO.

What is WASAPI? - Dataton

    https://newsandviews.dataton.com/what-is-wasapi
    WASAPI (Windows Audio Session API) is Microsoft’s multi-channel audio interface for communication with audio devices. WASAPI was introduced with Windows Vista™ and is supported by Windows 7 and later versions. WASAPI delivers an unmodified audio-stream to a sound device, and provides similar benefits as ASIO.

Unity Profiler - How do I correct Audio (WASAPI) Feeder ...

    https://gamedev.stackexchange.com/questions/181546/unity-profiler-how-do-i-correct-audio-wasapi-feeder-issues
    Here are the steps: Ensure that GPU profiling is enabled If GPU profiling gives you an error like, "GPU profiling is not supported by the graphics card driver," then enable "Graphics Jobs (Experimental)" in the player settings (details later) Re-run with the GPU profiling enabled.

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