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break element - [24]7.ai

    https://studio.tellme.com/vxml2/ref/ssml/break.html
    The duration of the pause in seconds (s) or milliseconds (ms), such as "2s", "500ms", or "1.5s." If the units are not specified, the VoiceXML interpreter assumes milliseconds. timeexpr An ECMAScript expression that evaluates to a duration equivalent to the time attribute. This attribute is a Tellme extension. Parents None. Children None. Remarks

audio element - studio.tellme.com

    https://studio.tellme.com/vxml2/ref/elements/audio.html
    Plays an audio file or converts text to speech within a prompt. Syntax <audio expr = "ECMAScript_Expression" fetchhint = "string" fetchtimeout = "w3ctime" maxage = "seconds" maxstale = "seconds" src = "URI" Attributes expr An ECMAScript expression that evaluates to a URL to be used in place of the src attribute

VoiceXML Adventure Game - Developer.com

    https://www.developer.com/voice/voicexml-adventure-game/
    Simply dial 1-800-555-TELL, wait for the Tellme main menu, then dial 1-73759. You will hear a greeting and a menu of options. Dial 2 for Tutorial 21 and then press the number that corresponds with the example in the tutorial. For example, when you see: Example 1. you can interact with the source code by pressing 1 on your phone.

HTML DOM Audio pause() 方法 | 菜鸟教程 - runoob.com

    https://www.runoob.com/jsref/met-audio-pause.html
    定义和用法. pause() 方法停止(暂停)当前播放的音频或视频。 提示: 该方法通常与 play() 方法一起使用。 提示:使用controls 属性来显示音频控件 (如音频上的: play, pause, seeking, volume, …

Migrating to VoiceXML 2.0 - [24]7.ai

    https://studio.tellme.com/vxml2/ovw/migrating20.html
    In the Tellme's implementation of VoiceXML 1.0, the Platform supported the pause element to introduce a break between audio elements. In VoiceXML 2.0, use the break element instead. <break time="500ms"/>

Voice Extensible Markup Language (VoiceXML) Version 2.0

    https://voicent.com/developer/docs/advanced-gateway-api/gateway_tutorial/vxml2.0spec.htm
    1. Overview. This document defines VoiceXML, the Voice Extensible Markup Language. Its background, basic concepts and use are presented in Section 1.The dialog constructs of form, menu and link, and the mechanism (Form Interpretation Algorithm) by which they are interpreted are then introduced in Section 2.User input using DTMF and speech grammars is covered in …

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