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3 Ways to Turn Off Hardware Acceleration - wikiHow

    https://www.wikihow.com/Turn-Off-Hardware-Acceleration#:~:text=If%20hardware%20acceleration%20is%20turned%20on%20for%20your,during%20audio%20playback.%202%20Click%20the%20System%20icon.
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Vista and hardware sound acceleration - X-Fi etc. - Dell ...

    https://www.dell.com/community/Windows-General/Vista-and-hardware-sound-acceleration-X-Fi-etc/td-p/2188953
    Thanks, though as I understand it is not a matter of the correct driver, rather that Vista does not support hardware sound acceleration. Regards. 0 Kudos Reply DELL-Aaron W 3 Zinc 02-05-2007 09:01 PM Mark as New Bookmark Subscribe Mute Subscribe to RSS Feed Permalink Print Email to a Friend Report Inappropriate Content

Sound Hardware Acceleration Vista - sureinter

    http://sureinter.weebly.com/blog/sound-hardware-acceleration-vista
    Sound Hardware Acceleration Vista. 8/13/2017 0 Comments Sound card - Wikipedia. A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under control of computer programs. The term sound card is also applied to external audio interfaces used for professional ...

Sound hardware acceleration... | Vista Forums

    https://www.vistax64.com/threads/sound-hardware-acceleration.23567/
    I was curious if there was a way in Vista to shut off hardware acceleration for the sound card. I'm getting sound stuttering in certain games that I normally corrected by shutting off acceleration, but I can't find a setting to do it.

How to reduce Sound Acceleration in Windows Vista ...

    https://social.technet.microsoft.com/forums/windows/en-US/93cdd703-b619-4ec3-9217-4d62822ba6ae/how-to-reduce-sound-acceleration-in-windows-vista-operating-system
    Windows has rewritten audio stack, so we can’t directly change such a setting as Windows XP or previous versions. However, some 3 rd party APIs such as ASIO and OpenAL may still permits configuring acceleration of sound hardware, providing the driver supports such functions. For more information, please refer to the following article (Windows Vista section):

DirectSound loosing hardware acceleration in Vista?

    https://social.msdn.microsoft.com/forums/en-US/cab28fc0-52b4-4a7d-af92-677c9cd2070a/directsound-loosing-hardware-acceleration-in-vista
    The game will continue to enjoy hardware based 3D audio and effects."" With Microsoft's decision to remove the audio hardware layer in Windows Vista, legacy DirectSound 3D games will no longer use hardware 3D algorithms for audio spatialization. Instead they will have to rely upon the new Microsoft software mixer that is built into Windows Vista.

How to Enable or Disable Hardware Acceleration in …

    https://www.majorgeeks.com/content/page/how_to_disable_or_adjust_hardware_acceleration_in_windows.html
    Right-click on your desktop and select Personalization. On the left select Display and click on Change display settings. Now look for Advanced, which should open directly to the Troubleshoot tab. Next click on Change settings *. You should now see a slider to adjust your hardware acceleration: Your slider will show you "Full" and "None."

How to disable hardware acceleration for sound

    https://social.technet.microsoft.com/Forums/windows/en-US/a7a5f491-a04d-479f-82f6-16977909bb95/how-to-disable-hardware-acceleration-for-sound
    There is no way to disable hardware acceleration on audio since windows XP. Since Vista, sound has been handled differently and more closely, so there is unfortunately no way I know of to disable it in Vista or Windows 7. Monday, June 29, 2009 7:55 PM

Specifying the Topology - Windows drivers | Microsoft Docs

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/specifying-the-topology
    Windows Vista makes no use of the hardware acceleration pins on older wave devices. In the preceding figure, the physical connections between the MIDI, WaveXxx, and topology filters all transport analog audio signals. However, a different topology device might achieve a similar effect by accepting digital output streams from the MIDI and wave devices, …

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