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Audio SDK – Phoenix Audio Technologies

    https://www.phnxaudio.com/support/downloads/sdk/
    The Phoenix Audio SDK Version 1.0.3.13 now available for Windows The SDK is a graphic software utility that communicates with the MT107A through a standard USB link. Once the settings have been modified using the SDK, the user can save …

nRF5 SDK v14.2.0: USB Audio Class Example

    https://infocenter.nordicsemi.com/topic/com.nordic.infocenter.sdk5.v14.2.0/usbd_audio_example.html
    Connect the development kit to the host computer. Choose "nRF52 USB Audio Demo" headphones as a default audio output device. Choose "nRF52 USB Audio Demo" microphone as a default audio input device. Start audio streaming, for example by playing an audio file on your PC. Start audio recording. Verify the recorded audio stream.

I’d like to get Superpowered USB Audio and MIDI SDK ...

    https://superpowered.zendesk.com/hc/en-us/articles/115002095752-I-d-like-to-get-Superpowered-USB-Audio-and-MIDI-SDK-
    I’d like to get Superpowered USB Audio and MIDI SDK. Patrick Vlaskovits. 4 years ago. It's now included in the SDK.

Enabling Software Technologies for Audio processing on …

    https://www.nxp.com/design/software/development-software/mcuxpresso-software-and-tools-/audio-software-on-nxp-microcontrollers:AUDIO_SOFTWARE_NXP_MICR
    MCUXpresso SDK examples support USB Audio Class 1.0 and 2.0. Starting with SDK v2.8.0, UAC2.0 is configured as the default implementation. For previous SDK v2.x releases, refer to select the USB device config header for USB audio class defines. Specific USB Audio examples can be found on some NXP development boards, depending on their capabilities. USB Audio …

Download the Superpowered Audio SDK

    https://superpowered.com/download
    Download the Superpowered Audio SDK. Products. Superpowered Audio Library & SDK. Interactive audio into any app on any platform. Superpowered Web Audio JavaScript & WebAssembly SDK. Low-latency, interactive audio in the browser. Superpowered Networking Library & SDK. The simplest way to implement fast cross-platform HTTP/HTTPS networking.

EZ-USB™ FX3 Software Development Kit - Infineon …

    https://www.infineon.com/cms/en/design-support/tools/sdk/usb-controllers-sdk/ez-usb-fx3-software-development-kit/
    General Description. Infineon delivers the complete software and firmware stack for FX3, in order to easily integrate SuperSpeed USB into any embedded application. The Software Development Kit (SDK) comes with tools, drivers and application examples which help accelerate application development. The SDK provides full firmware development and debug support on Windows, …

USB Audio Bridges - Silicon Labs

    https://www.silabs.com/interface/usb-audio-bridges
    CP2615 USB to I²S Audio Bridge Development Kit. The CP2615 Digital Audio Bridge Development Kit is designed to enable the rapid development of mobile audio accessories and USB digital audio products using the CP2615 Digital Audio Bridge. MSRP $59.00. Add to Cart.

GitHub - superpoweredSDK/Low-Latency-Android-iOS …

    https://github.com/superpoweredSDK/Low-Latency-Android-iOS-Linux-Windows-tvOS-macOS-Interactive-Audio-Platform
    Superpowered C++ Audio Library and SDK is the leading C++ Audio Library featuring low-power, real-time latency and cross-platform audio players, audio decoders, Fx (effects), audio I/O, streaming, music analysis and spatialization. For the most up-to-date feature list, see: https://superpowered.com/audio-library-sdk. 2.

Build Low Latency Audio-centric Apps for Mobile, Web ...

    https://superpowered.com/
    C++ Audio Library & SDK Leverage the audio toolset to make app audio more interactive. Launching interactive audio apps on multiple platforms requires powerful tools that provide unified performance while reducing complexity. Dealing with platform target idiosyncrasies is frustrating and non-productive.

Zynq Standalone USB device driver - Xilinx Wiki - Confluence

    https://xilinx-wiki.atlassian.net/wiki/spaces/A/pages/18842117/Zynq+Standalone+USB+device+driver
    2. Audio UAC2.0 Output: UAC2.0 - Audio device detection and record/play an audio file from Host. Check device entry with help of “aplay -l” or “arecord –l”. card 1: AUDIO [USB2.0 AUDIO], device 0: USB Audio [USB Audio] Subdevices: 1/1. Subdevice #0: subdevice #0. First, play a file with help of “aplay” command.

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